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Titei Senki Advance GBA

From GameBrew
Revision as of 10:52, 9 Mayıs 2024 by HydeWing (talk | contribs) (Text replacement - "Category:Homebrew action games on GBA" to "")
Titei Senki Advance
Titeigba.png
General
AuthorSPRITE
TypeShooter
Version1.03
LicenseGPL-2.0
Last Updated2005/12/28
Links
Mirror - Sprite Soft Download
Website

Titei Senki Advance (地底戦記アドバンス) is an action shooter with a mecha theme, developed by Sprite Team for the Sharp x68000 in 1997. The game has also been ported to Game Boy Advance, made available as a free version, and a Windows version that can be purchased on DLsite.

User guide

In the year 2029, there was a hostile force opposing humanity on Earth. It all began with a single artificial life form created by humans, which eventually expanded and nested underground, giving rise to various species.

Countless battles have been fought, but as the enemy's power grew, humans deemed further expansion dangerous. With this realization, they decided to deploy the still-developing humanoid weapon, known as "HD-01" or Heavy Doll, codenamed Granber, for its first real combat mission.

Note: Chitei Senki Advance is a free game, but you can only play up to stage 2 without entering a password.

Controls

A - Attack

B - Change attack

R - Radar

Select+Start - Back to title

Screenshots

titeigba2.png titeigba3.png titeigba4.png

titeigba5.png titeigba6.png titeigba7.png

titeigba8.png titeigba9.png titeigba10.png

Compatibility

Recommended running it with Visualboy Advance.

Changelog

Version 1.03

  • Radar display available with the R button. Shows the positions of "Escape Core," "Target Core," and the player's ship.
  • Bug fixed: Unable to return to the title screen when unable to enter the score entry.

Version 1.02

  • Changed software reset from "Select" button to "Start" + "Select" buttons.
  • Bug fixed: Noise issue when playing all sound and effects.
  • Set game name in ROM info to "TITEI-SENKI."
  • Disabled sound effect stoppage during screen transitions.

Version 1.01

  • Reduced sound frequency for size reduction.
  • Bug fixed: Background not displayed in the ending.

Version 1.00

  • Displayed credits and collected packets at the bottom of the screen.
  • Added white blinking effect for damage.
  • Fixed status priority.
  • Sound and effects included.
  • Option: Unable to play stages 2 and beyond without entering a password.

Version 0.00

  • Only playable in Stage 1, Areas 1-5.
  • No sound or effects included.

External links

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