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Nazi Zombies Portable Vita

From GameBrew
Revision as of 03:59, 7 November 2023 by HydeWing (talk | contribs) (screenshots credit: https://vitadb.rinnegatamante.it/)
Nazi Zombies: Portable
Nzprebootvita2.png
General
AuthorNZ:P Team, Rinnegatamante
TypeShooter
Version2.0.0-nightly
LicenseGPLv2
Last Updatednightly
Links
Download
Website
Source
Support Author


Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.

The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.

Installation

Install VPK and unzip nzp.zip to ux0:data.

Install libshacccg.suprx, if you don't have it already, by following this guide.

Screenshots

nzprebootvita-3.png nzprebootvita-4.png

nzprebootvita-5.png nzprebootvita-6.png

Media

"Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) (CypressImplex)

Note that while the above video is demonstrating the Nintendo Switch version of the game, all features present here are also contained in the PlayStation VITA builds.

Credits

Programming: Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox

Models: Blubs, Ju[s]tice, Derped_Crusader

GFX: Blubs, Ju[s]tice, Cypress, Derped_Crusader

Sounds/Music: Blubs, Biodude, Cypress, Marty P.

Special thanks:

- Spike, Eukara: FTEQW

- Shpuld: CleanQC4FTE

- Crow_Bar, st1x51: dQuake(plus)

- fgsfdsfgs: Quakespasm-NX

- MasterFeizz: ctrQuake

- Rinnegatamante: Initial PS VITA Port & Updater

External Links

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