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Psp2renga Vita

From GameBrew
Revision as of 01:33, 31 Ocak 2024 by HydeWing (talk | contribs)
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psp2renga
Psp2rengavita.png
General
AuthorSKGleba
TypeDevelopments
Version1.2
LicenseMIT License
Last Updated2019/12/23
Links
Download
Website
Source

Psp2renga is a custom lv0 framework for Playstation Vita/TV.

See readme for instructions.

Changelog

v1.2

  • Changelog [NMF]:
    • Removed irq_handler hook, added fcmd_handler hook instead => stability++.
    • Added support for custom-paddr framework banks (phycont/cSRAM) => compatibility++.
    • Optimized code exec.
  • Changelog [NMP]:
    • Removed TaiHen requirements.
    • Added ussm caching (optional) => stability++.
    • Added support for custom-paddr commem => compatibility++.
    • Moved the setup payloads to venezia SPRAM.
    • Optimized the exploit/code exec.
  • Changelog [RENGA]:
    • Added renga_xet_bank for phycont/sram switching
    • Added renga_mepcpy
    • Now renga runs by default on PhyCont (add the _forcesram plugin to SceShell if you want all-time SRAM)
    • Added 3 user plugins: _settings; _forcephy; and _forcesram.
    • Updated the lv0loader

v1.0

  • First Release.

Credits

  • Team Molecule for the update_sm 0x50002 exploit and help over discord.
  • Team Molecule for HenKaku, TaiHen and Enso.
  • xerpi for the vita-baremetal-loader.
  • CelesteBlue for the ssmgr-resume hook.

External links

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