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StickGBC | |
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General | |
Author | MatthewJohn |
Type | Role Playing |
Version | 1.5.0 |
License | CC BY-NC 4.0 |
System | CGB |
Last Updated | 2023/04/15 |
Links | |
Download | |
Website | |
Source | |
Stick GBC is a Game Boy Color re-implementation of XGen Studio's Stick RPG.
Milestone 1 is currently completed, which implements most core mechanics, with some minigames missing (darts, drunken fight and casino games).
Statistics are currently randomly generated (not selectable) in the current milestone.
Controls
D-Pad - Movement
A - Interact
B - Skate, Car
Select - Stats
Start - Inventory
Screenshots
Changelog
v1.5.0
- Add ability to select game length - 15/30/100 days or unlimited.
v1.4.0
- Update balance to 32-bit value, allowing balances over $65K.
- Add ability to purchase mansion and remaining items in appliance store.
- Fix bug with calculating enemy HP during underflow after attack in bar fight.
v1.3.0
- Add appliance store, allowing purchase of bed and TV and add real estate, allowing purchase of apartment and penthouse.
v1.2.1
- Fix bug with check of final player HP after attack in bar fight.
v1.2.0
- Added bar fight functionality.
v1.1.0
- Ability to rob the bank has now been implemented.
- Some bugs around this have been fixed:
- User can only rob bank/shop if at least 10 bullets are owned.
- Ammo is displayed correctly in the inventory page.
- Once purchased, a gun can no longer be purchased in pawn shop (previously a blank menu item was selected by default, which would purchase a second gun).
- User receives the correct number of bullets. Previously, when purchasing 5 bullets, only 1 would be added to inventory.
v1.0.0
- Initial version of the game.
- Current main features that are missing:
- Mini-games in bar (bar fight/drunk darts) and casino.
- Purchasing upgrades to house.
- Appliance store.
- Sound.
- Choosing the number of days to play the game for (currently set to 30 days).
- Choosing starting stats - these are currently randomly generated.