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Hicolor Animation Engine | |
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General | |
Author | Jeff Frohwein |
Type | Samples |
Version | 1999 |
License | Mixed |
System | CGB (ASM) |
Last Updated | 1999/09/16 |
Links | |
Download | |
Website | |
Source | |
Hicolor Animation Engine is a demo ROM and RGBDS source code for showcasing short animations on the Game Boy Color using 6 FPS hicolor photos.
Each frame takes 8K bytes of ROM space. You can get 8+ FPS by using HDMA as well but this demo only uses GDMA alone.
Screenshots
External links
- Author's website - http://www.devrs.com/