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Cube Raider | |
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General | |
Author | Dark Fader |
Type | Puzzle |
Version | 2000 |
License | Mixed |
System | CGB |
Last Updated | 2000/01/21 |
Links | |
Download | |
Website | |
Source | |
CUBES DX is an isometric puzzle game with a built-in puzzle editor.
It was developed for Bung's 3rd Amateur GameboyTM Format Games Coding Competition (3rd place).
User guide
Play mode
The objective is to complete each level by walking into white cubes.
You can push certain cubes by walking into them. Combine two cubes by pushing one into another cube.
The RED, GREEN and BLUE elements of the cubes determine if they can be combined or not. If both cubes contains a certain element, the cubes can't be combined.
These are all combinations possible:
- Red + Green = Yellow
- Green + Blue = Cyan
- Blue + Red = Purple
- Cyan + Red = White (*)
- Purple + Green = White (*)
- Yellow + Blue = White (*)
Try to get much as possible white cubes.
Notes:
- You can only push and not pull cubes.
- Combine cubes to clear a path to other area's which must be done first.
- Keep cubes away from the edges because they can't be moved back.
Controls
Selection mode:
Left/Right - Select puzzle
A/B/Start - Go to play mode
Select - Go to edit mode (user puzzles only)
Play mode:
D-Pad - Move the player
Start - Return to selection menu
Edit mode:
Select+Up/Down - Change required white cubes
D-Pad - Move editing cube
A/B - Change the cube at the current position
A+B - Clear the cube at the current position
Start - Return to selection menu
Screenshots
Compatibility
Hardware requirements:
- GameBoy Color.
- MBC1/5 compatable (no PocketVoice) cartridge with enough free space.
Known issues
- GFX upload bug (interrupted).
- User level clear is not perfect.
- Errors in levels:
- Weak spots - 1 white short.
- Surprise - Surprise doesn't open.
- Traveller - Can't solve.
Credits
By Rafael Vuijk (aka Dark Fader/BlackThunder).
External links
- Author's website - https://www.darkfader.net/gbc/
- Bung Enterprise - http://defaced.co.uk/bung/ (archived)