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Godot PSP

From GameBrew
Revision as of 10:47, 24 September 2023 by HydeWing (talk | contribs)
Godot PSP
Godotpsp.png
General
AuthorPSVita-Dev
TypeGame Engine
VersionSixth
LicenseMixed
Last Updated2023/09/24
Links
Download
Website
Source

A Godot Engine port for the Sony PSP (POC).

User guide

How to export:

  • Download the godot editor from https://downloads.tuxfamily.org/godotengine/2.1.6/ for your os
  • Install the export templates
  • Make your 2d or 3d game
  • Go to export -> Linux -> Export zip/pck -> name the file data.pck
  • Create a folder on your psp called however you like in /PSP/GAME/
  • Drop the EBOOT.PBP file attached into that folder.
  • Also copy the data.pck file in the same folder
  • (when updating the game on the psp replacing the data.pck file is enough)

How to run:

  • Create a folder on your PSP called however you like in /PSP/GAME/.
    • If you make a 2D game, use 2d.pbp and rename it to eboot.pbp.
    • If you make a 3D game, use 3d.pbp and rename it to eboot.pbp.
  • Drop the EBOOT.PBP file attached into that folder.
  • Also copy the "data.pck" file in the same folder (when updating the game on the psp replacing the data.pck file is enough).

Notes: data.pck always has to be where eboot.pbp is.

Compatibility

A PSP 2000 is required.

Known issues

  • 2D - Frame remains to be seen. Solution > disable the width, height options in the project settings.
  • 3D - 3D Models imported via "Mesh" are not being displayed as well, Import .dae files using Import > Scene. That works.

Changelog

Sixth 2023/09/24

  • Notes
    • data.pck always has to be where eboot.pbp is
  • Fixes since the last release:
    • 3D animations with skeletons and bones work properly now
    • Should run faster due to overclocking

fifth 2023/08/08

  • Audio plays completly normal now.
  • Shouldnt crash on the psp anymore

fourth 2023/08/08

  • Fixed Renderer

third 2023/04/28

  • 3D - 2D Version.

pspsec 2023/04/28

  • Env color implemented.
  • Implement quit.
  • Current path loading.
  • Some minor stuff I dont remember (look at the commits if you want).

External links

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