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Sonic Robo Blast 2 Kart Switch

From GameBrew
Revision as of 07:12, 18 Mayıs 2023 by HydeWing (talk | contribs)
Sonic Robo Blast 2 Kart
File:Sonicroboblast2kartswitch.png
General
Authorheyjoeway
TypeRacing
Version1.3
LicenseGPL-2.0
Last Updated2020/10/09
Links
Download
Website
Source

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

SRB2Kart is a project created by the Kart Krew, it features dozens of tracks across racing and battle modes, some fun power-ups and a drifting system. It also has a neat little in-game manual that explains most of its tricks and secrets.

The Nintendo Switch port mostly runs at its full framerate (35 FPS).

Features

  • Full online support.
  • Full mouse/keyboard support.
  • Full software keyboard support.

Installation

Make sure your Switch can run homebrew.

To install:

  • Extract the contents of the zip to the root of your SD card.
  • Then start SRB2 via hbmenu (or whatever method you prefer).
  • If you are updating from an older version, extract the contents of the update patch to the root of your SD card. Overwrite any files that might conflict.

Note: This game requires full RAM access. This means youcannot launch hbmenu from the Album Applet when running this. With the latest Atmosphere build and its default config, you can hold R while starting any game to open hbmenu with full RAM access.

User guide

Notes

  • A kartconfig.cfg is included that sets the resolution to 800x450 by default. It doesn't really do anything else so you can leave it out if you'd like.
  • Without a config file, the game's default resolution is 320x200. It is recommended setting it to 800x450 for the best balance of performance and visuals.
  • The game takes a bit to boot. A faster SD card may help with this.
  • The game continues to run while on the Switch's home screen when you are unable to pause to prevent lag-switching.
  • If you want to play the game with mouse/keyboard, you'll have to bind most of the buttons yourself.
  • All button bindings are set to match the Xbox controller layout (Xbox A > Switch B, Xbox X > Switch Y, etc.)

Screenshots

srb2kartnx2.png srb2kartnx3.png

srb2kartnx4.png srb2kartnx5.png

Media

SRB2Kart v1.0 Trailer (Kart Krew)

Nintendo Switch Online Strikes Again... | SRB2 Kart (Sanok Maynik)

Changelog

v1.3

v1.2

  • Just updating Kart to 1.2. No Switch-specific changes. However, this build does not feature the new support for HTTP downloads at the moment. You'll still have to download your add-ons the old-fashioned way.
  • For the full notes on 1.2 read here: https://github.com/STJr/Kart-Public/releases/tag/v1.2

v1.1

  • This will likely be the final release in the 1.x line for SRB2Kart. I'm moving to GitHub for releases and changelogs to make things a bit tidier.
  • This build has been recompiled to better work with Horizon 9.x.x. If you're having issues with input and downloaded Kart a while back, re-download the patch for this release.
  • The changelog archive below will not be included in future releases.

v1.0.4.1

  • Replaced synchronous software keyboard with inline keyboard. Basically, keyboard now works while online.
  • Added online chat support for software keyboard.

v1.0.4

  • Updated Kart to v1.0.4. No Switch-specific changes.

v1.0.3.1

  • Fixed add-ons menu.
  • Added online support.
  • Added mouse/keyboard support.
  • Added software keyboard support.
  • Tweaked default controls.
  • Fixed multiplayer menu crash.

v1.0.3

  • Initial release.

Credits

Big thanks to carstene1ns for his work on the initial port; I really only did some polishing work to get this up and running.

Disclaimer:

  • Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.
  • The author (heyjoeway), STJr, or the SRB2MB are in no way responsible if this port somehow manages to break your Switch.

External links

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