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NZ:P Reboot | |
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General | |
Author | nzp-developers |
Type | Shooter |
Version | 2023 |
License | Mixed |
Last Updated | 2023/04/05 |
Links | |
[Old Version and Nightly Download] | |
Website | |
Source | |
NZ:P, the Call of Duty: Zombies is a de-make powered by various enhanced forks of the Quake engine, and has been in development since 2009.
The game itself is mostly feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented, with some parity differences, but most World at War maps and their gimmicks are not yet represented. Various small features from Call of Duty: Black Ops are present, but not on as wide of a scale as compared to World at War.
Installation
Extract the folder inside the .ZIP archive into /switch/ and launch with Homebrew Launcher.
Requires extra memory, so make sure to open HBLauncher by holding R over an installed title.
Screenshots
Credits
- Blubswillrule - Coding, Models, GFX, Sounds, Music.
- Ju[s]tice - Maps, Models, GFX.
- Jukki - Coding.
- Biodude - Sounds.
- Dr_Mabuse1981 - Coding.
- Naievil - Coding, NX Port, 3DS Port.
- MotoLegacy - Coding, GFX, Music, 3DS Port.
- Derped_Crusader - Models, GFX.
- Rinnegatamante - VITA Port.
Special Thanks:
- Spike - FTEQW.
- Shpuld - Clean-CSQC.
- Crow_Bar - dQuake.
- st1x51 - dQuakePlus.
- fgsfdsfgs - QuakespasmNX.
- masterfeizz - ctrQuake.
- Diabolikal - ctr/QS HLBSP implementation.
- Havok.
- Azenn - GFX help.
- Marty P. - Music help.
- BCDeshiG - Heavy bug testing.
- The many Quakespasm contributors - well, erm, Quakespasm.