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Skyline Switch

From GameBrew
Revision as of 14:34, 22 April 2023 by HydeWing (talk | contribs)
Skyline
File:Skylineswitch.png
General
Authorskyline-dev
TypeHack Utilities
Versionbeta
LicenseMIT License
Last Updated2023/01/22
Links
Download
Website
Source

Skyline is a system that allows for modifying, intercepting and altering the code of Super Smash Bros Ultimate at runtime. With Skyline, you can change, hook and patch the code of Super Smash Bros Ultimate while it is running. Skyline lets you manipulate, inject and fix the code of Super Smash Bros Ultimate in real time.

Usage

  1. Head to the Release page
  2. Download the latest release (skyline.zip)
  3. Copy the exefs directory on your SD in the following directory: atmosphere/contents/<game titleid>/
  4. Remove the main.npdm file from the newly added directory unless you are modding Super Smash Bros. Ultimate.

This file has to be made on a game-by-game basis and will usually be provided by plugin makers or made yourself using a mix of HACTool and npdmtool.

  1. If you wish to install a plugin, drop it in the following directory: atmosphere/contents/<game titleid>/romfs/skyline/plugins/

Compatibility issues

Skyline's way of initializing is not compatible with every game out of the box due to various reasons that can't be anticipated.
Mod developers might sometimes modify Skyline to make it compatible with a specific game which you should use if you are running into crashes.

Here are links to a few derivates (that you might have to build yourself):

Contributors

This project is derived from OdysseyReversed and Starlight.

Credits

  • devkitA64
  • libnx - switch build rules

External links

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