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Sys-tune Switch

From GameBrew
Revision as of 13:29, 23 April 2023 by HydeWing (talk | contribs) (HydeWing moved page Sys-Tune Switch to Sys-tune Switch without leaving a redirect)
sys-tune
Systunenx.png
General
AuthorHookedBehemoth
TypeMedia players
Version1.2.2
LicenseMixed
Last Updated2023/02/26
Links
Download
Website
Source
Support Author

Background audio player for the Nintendo Switch + Tesla overlay.

Installation

  • Download the release zip from here.
  • Extract the zip to the root of your SD card.
  • Put mp3/flac or wav files to your SD card.

You can manage playback via the Tesla overlay in the release.

Controls

Y - Shuffle

X - Play/Pause

ZR/ZL - Seek

Screenshots

systunenx5.png systunenx4.png

Media

Play Music On Switch Home Menu | sys-tune TUTORIAL (Manito)

Changelog

v1.2.2

  • Fix for 16.0.0.

v1.2.1

  • Fix the music browser if the folder sdmc:/music/ isn't used.

v1.2.0

  • Add option to shut down service.
    • This is to work around an issue with some games that use up all audio renderer sessions.
    • The next time you open the overlay it will start the service again.
  • Playlist now shows everything.
  • Drop Atmosphere-libs in favor of p-sam's IPC server used in sys-clk.
    • Frees up some memory.
    • Lowers compilation time by a lot.
  • Recompiled overlay with latest libtesla.
    • An bug in earlier versions could cause a crash if too many overlays were opened.

v1.1.2

  • Implemented flac and wav support.
  • Implement seeking in tracks.
  • mp3's are now fully scanned.
    • This fixed an issue where some songs with varying compression levels showed a wrong total length.
  • Switched to audrv/audren.
    • This fixed an issue where sleep worsened audio output quality.
  • Now utilizes ams::fs.
    • This reduced memory usage slightly.

At devs:

  • API version bump.
  • files are now mapped with sdmc:/.
  • new call added for seeking.
  • CurrentStats struct changed.

v1.0.0

  • Initial release.

Credits

Special thanks to:

External links

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