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ONScripter | |
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General | |
Author | Brian |
Type | Game engine |
Version | v07.2009a |
License | Mixed |
Last Updated | 2009/07/13 |
Links | |
Download | |
Website | |
Source | |
ONScripter is an open-source, cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was created by Opagee, and a version that supports the English language is maintained by Haeleth.
Installation
Extract ONScripter to your SD card, then add your game files into a directory under /apps/onscripter/games/.
The game files typically include a file named 0.txt or nscript.dat, and one or more files with the extension arc.nsa or arc.sar.
After that edit the games.xml file located in the /apps/onscripter/ directory. This file lists all the games you have installed and allows you to select the game you wish to play.
Each entry in the games.xml file should look similar to the following:
<game id="" title=""> <english /> <root path="/path/to/game/root" /> <save path="/path/to/save/dir" /> <registry file="/path/to/registry/file" /> </game>
User guide
Resources/Visual Novels:
Media
Tsukihime Opening on wii (Arceous Dawnning)
Changelog
v07.2009a
- Fixed bug preventing Tsukihime from working.
- Changed path delimiter to semicolon.
- Mouse no longer leaves trail.
v07.2009
- Merged latest upstream changes.
- Fixed mp3/audio issues.
v04.2009a
- Merged latest upstream changes.
- Fixed specifying multiple archive paths.
- Added ogg_only option to xml file.
v04.2009
- Added Graphical menu using libwiigui.
- Added ability to delete and add games via gui.
v03.2009
- updated to latest svn version of ONScripter-En.
- Fixed crash when playing mp3 files.
- added missing default.ttf to the test game.