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Legacy TE Wii

From GameBrew
Revision as of 14:49, 8 April 2023 by HydeWing (talk | contribs)
Legacy TE
Legacytewii2.png
General
AuthorThe Legacy Team
TypeGame Hacks
Version2.5
LicenseMixed
Last Updated2019/08/26
Links
Download
Website

Legacy Tournament Edition (Legacy TE) is a tourney-viable modification of Project M 3.6 that aims to only add new content while keeping the core content unmodified and unmoved.

1-for-1 stage reskins and team color-enabled alternate costumes add visual variety to tourney-compliant gameplay. Movesets, character roster, base stages, and character SFX are untouched.

Please note that Legacy TE only work with NTSC versions of the game.

Note: Make sure you have some sort of brick protection. Keep a Nand backup of your Wii/vWii before installing anything, just in case you get a brick. The authors are not responsible for what you do to your Wii/vWii. Use at your own risk.

Features

  • New Stages:
    • Every stage uses a PM 3.6 camera.
    • Widely-accepted PM 3.6 tourney stages have at least five 1-for-1 stage alts .
    • START will always give you a tournament stage, regardless of stage slot (broadly speaking since tourney legal stages do vary by region and ruleset).
    • Z alts are typically semi-competitive alts, not necessarily tourney reskins (but they can be).
    • L alts are a wildcard alt, and tend to not be tourney stages (but sometimes are, for example Battlefield and Final Destination).
    • Stages should never be too high poly, and should run with performance on par with PM 3.6 stages.
  • New Costumes:
    • Use recolors of existing Project M 3.6 costumes for the most part, except with characters like Pikachu and Jigglypuff that have a unique feature to each skin.
    • Find opportunities to enable a second set of team colors whenever possible (in the case of Ganon/Pig Ganon, a third set).
    • Hidden costumes are for-fun and appropriate for casual matches/practice, but not for tournament play .
    • Costumes should never be too high poly, should run laglessly with four players .
  • New Aesthetics:
    • All character cosmetics use consistent poses across all costumes, thanks to the Cosmetic Standardization Project.
    • All stock icons, battle portraits, character selection portraits, and result screen portraits should be accurate of the in-game costume selected (except for hidden costumes).
    • Blue and teal colors are used in menus to be easy on the eyes, and beautiful to look at.

User guide

Changes from Project M 3.6

​Costume-related:

  • Zero Suit Samus has been fully replaced with an optimized SJS Zero Suit Samus.
  • The final Roy costume has been replaced with Awakening Roy + team colors.
  • Ivysaur's Seed Bomb explosions use matching leaf colors per costume.
  • PSAs have been adjusted to fit some new costumes (i.e. run trails for Sonic, sword trails for Roy, etc).

Stage-related:

  • Bowser's Castle base and Competitive Bowser's Castle have been swapped.
  • Training Room now has a pillar for practicing on-hit timings and combos.
  • WarioWare, Inc. (L-alt) awards Turbo Mode after winning microgames.

Miscellaneous:

  • Many visual overhauls including new menus, character portraits, and other UI elements.
  • Major optimizations to music, stages, and character costume files.
  • Random Element Mode is over Brawl's Flower Mode.
  • Menu music includes the Legacy theme (Project M themes still available in My Music).

Additions from Project M 3.6

Costume-related:

  • Every character has at least 10 costumes.
  • On top of that, every character has an additional 2 hidden costumes (not intended for tournament play).
  • Toggle optional Team Glow to use any costume in team battles.

Stage-related:

  • Every base stage has 3 alt stages, with a few hidden R-alt stages.

Miscellaneous:

  • Enable brand new features within the Legacy TE Code Menu, accessed by pressing L + R + d-pad down.
  • Match replays are fully functional, and can be played back frame-by-frame or sped up, or even copied between SD cards.
  • Quickly edit controls within the character select screen by pressing Y on a tag.
  • Brawl's Challenger Approaching has been disabled.
  • Stocks now change during character transformations, such as Zelda/Sheik.
  • Over 70 newly added music tracks.

Screenshots

legacytewii3.png legacytewii4.png

legacytewii5.png legacytewii6.png

legacytewii7.png legacytewii8.png

Media

Legacy TE 2.5 Trailer (Smash Bros. Legacy)

Legacy TE 2.5 Costumes Overview and Discussion with the Team (Smash Bros. Legacy)

Legacy TE Netplay + Dolphin Setup Tips and Tricks (Smash Bros. Legacy)

How to get Super Smash Bros. Legacy XP 2.1 for the Wii (Tutorial Clan)

External links

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