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Wiiship | |
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File:Wiishipwii.jpg | |
General | |
Author | AcADIeN |
Type | Board |
Version | 1.0 |
License | Mixed |
Last Updated | 2008/08/19 |
Links | |
Download | |
WiiShip is a modern take on the classic game Battleship. The game brings the excitement and strategy of Battleship to the Wii console, providing players with a fun and interactive experience. WiiShip is a BattleShips clone, offering a similar gameplay experience to the classic board game. Players will have the opportunity to place their fleet of 5 ships on their "ocean" and take turns trying to sink their opponent's ships.
In WiiShip, players call out their "shots" in an attempt to get "hits" on the opponent's ships, just like in the classic game. The objective remains the same, be the first player to locate and sink all 5 of your opponent's ships. The game requires a combination of strategy and luck to succeed, making it a thrilling and challenging experience. WiiShip is perfect for players of all ages and skill levels, offering hours of fun and entertainment.
Whether you're a fan of the classic board game or a newcomer to Battleship, WiiShip is a great option for anyone looking for a fun and engaging video game experience. With its easy to learn gameplay and challenging strategy, WiiShip is sure to provide hours of fun and excitement. So grab your Wii console, grab a friend, and get ready to engage in a thrilling battle of wits and strategy with WiiShip.
Usage
Load using any method. The download includes an icon and XML file for the HBC.
Controls
Wiimote | Action |
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Wiimote A Button | Choose a place, or shoot the oponent |
Wiimote B Button | When you are choosing a place, this will change the boat direction |
Wiimote 1 Button | Sound On/Off |
Wiimote 2 Button | Restart the game |
Wiimote Home Button | In game menu/Exit game |
Screenshot
Change Log
0.6.1
- Fixed Single Player bug when returning to main menu
- Added some info at the bottom of ingame menu
0.6
- Added the main menu
- Changed the in game menu
- Reconstruction of the computer engine and fail safe against infinit loop
- Added boats image
- Last player shoot coord on screen
- Shoot counter
0.5
- Reconstruction of the computer and ingame menu (First release)
0.4
- Fixed some bug and added the sound effect
0.3
- Added a dummy computer to play against
0.2
- Added Wiimote support & added the board
0.1
- Starting to create the behind of the scene (without graphic) of the wiiship system
Working On
Select what boat to place on the board instead of forcing the user to put the Carrier, Battleship, Destroyer, Submarine and Patrol (in that order)
Little bug on the AI of the computer when there is vertical boat next to each other.
PSSSS: Multiplayer is done, but I have a single bug that I can't figure out, and because I don't have an USB gecko, it's kind of hard (well more like time consuming) figuring where the prob is, but stay tune, it shouldn't take long before wiiship multiplayer is release.
Thanks
- Wil (wii solitaire author) for his help on GRRLIB
- Ti-Ti, exiilit, Dykam, mattgentl, Llanowyn BETA TESTER
- To everyone who made source code available for their Wii applications and of course to Team Twiizers.
External links
- Wiibrew - https://wiibrew.org/wiki/Wiiship