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AIO Wii VC iNJECT Tools | |
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File:Aiowiivcinjecttoolswii.jpg | |
General | |
Author | saulfabreg |
Type | Utilities |
Version | 4.8.0 |
License | Mixed |
Last Updated | 2021/03/16 |
Links | |
Download | |
Website | |
This all-in-one tools pack for injecting Wii Virtual Console / WiiWare WADs includes the following tools and programs made by several people:
- Auto InjectuWAD Injector (AutoInjectuWAD) [compatible with NES, SNES, N64, TurboGrafx-16 / PC Engine (HuCard) and SEGA Genesis / SEGA Mega Drive] - developed by NightStalKeR (@Nightstalker) & Creffca (AKA Avicr) (@creffca)
- Devilken's VC Injector [compatible with NES, SNES, N64 and SNK NeoGeo AES] - developed by Devilken (@DevilKen) (special thanks to Corsario [Sr Corsario, @sr_corsario)
- NEW!! WiiVC_MSX_iNJ.exe - MSX Wii Virtual Console iNJECTOR BETA v2.6.0* - developed by saulfabreg (@SaulFabre)
- NEW!! VCLZH8snes.exe - SNES LZH8 ROM Generator & iNJECTOR for new SNES Wii VC WADs BETA v1.3.0* - developed by saulfabreg (@SaulFabre)
- NEW!! N64romc_iNJECT.exe - Nintendo 64 (N64) 'romc' ROM Generator & iNJECTOR for new N64 Wii VC WADs BETA v1.2.0* - developed by saulfabreg (@SaulFabre)
- NEW!! TG_Wii_LZ77.exe - TurboGrafx-16 (TG-16) LZ77 ROM Generator & iNJECTOR for new TG-16 Wii VC WADs BETA v1.1.0* - developed by saulfabreg (@SaulFabre)
- NEW!! FlashSWF_WiiWare.exe - Adobe Flash SWF WiiWare iNJECTOR BETA v1.2.0* - developed by saulfabreg (@SaulFabre)
- NEW!! PCECD_Wii_VCiNJECT.exe - TurboGrafx-16 CD / PC Engine CD-ROM Wii Virtual Console iNJECTOR BETA v2.0.0* - developed by saulfabreg (@SaulFabre)
- NEW!! NESLZ77_WiiVC.exe - NES LZ77 ROM iNJECTOR for new NES Wii VC WADS BETA v1.0.0* - developed by saulfabreg (@SaulFabre)
- 'NEW!! SNESVC_LZ77Wii.exe - SNES LZ77 ROM Generator & iNJECTOR for new SNES Wii VC WADs BETA v1.0.0'* - developed by saulfabreg (@SaulFabre)
- N64 romc Type 0 Compressor for compress Nintendo 64 ROMs to romc Type 0 - developed by hcs (@hcs)
- NEOGEO new Game.bin.z Generator for make game.bin.z VC NeoGeo games - developed by Corsario (Sr Corsario, @sr_corsario) (require Windows XP x32 bits or a virtual machine that runs Windows XP x32 bits) (Tutorial video here)
- NEOGEO new Game.bin Generator for make game.bin VC NeoGeo games - developed by Devilken (@DevilKen) (special thanks to Corsario (Sr Corsario, @sr_corsario) and kikex-box)
- wwPacker v1.84 - developed by fxxkmii & alpha-0 (@alpha0000)
- offzip v0.4.1 tool for make, compress, and decompress ZLIB (*.zlib) files and ROMs - developed by Luigi Auriemma ([email protected], https://aluigi.altervista.org/mytoolz.htm)
- CustomizeMii 3.11 - developed by Leathl (@Leathl) (requires Microsoft .NET Framework 2.0, official links: for x86 versions, for x64 versions) [special thanks to Xuzz, icefire (@icefireicefire), WiiCrazy (@WiiCrazy), I.R.on, djdynamite123, wilsoff, SquidMan (@squidman & @trap15), megazig, Matt_P, Omega, The Lemon Man, Andre Perrot, comex (@comex) and Waninkoko (@waninkoko)]
- ShowMiiWads 1.4 (with ShowMiiNand) - developed by Leathl (@Leathl) (requires Microsoft .NET Framework 2.0, official links: for x86 versions, for x64 versions) [special thanks to Xuzz, NeoRame, Blitzur, kedest, nutta_nic, Dteyn, acesniper, wilsoff, SquidMan (@squidman & @trap15), megazig, Matt_P, Omega, The Lemon Man, Andre Perrot, Ben Wilson and Waninkoko (@waninkoko)]
- Wexos's Toolbox v1.0.2.7 bor TPL editing and more - developed by Wexos
- Custom sm64compress tool for compress Super Mario 64 romhacks to 32 MB size or less - developed by aglab2 (bashed on queueRAM's sm64tools) [source code of original tool here]
- Simple Armips GUI - developed by Kingcom (with GUI made by davideesk/DavidSM64) (requires Visual C++ Redistributables & Runtimes Pack, download here) [source code in GitHub: https://github.com/Kingcom/armips & https://github.com/DavidSM64/SimpleArmipsGui]
- LemAsm - developed by Lemmy ([email protected])
- Sharpii v1.7.3 with libWiiSharp for multi-purpose WAD handling - developed by Person66 (@person66) with libWiiSharp.dll by Leathl (@Leathl) and mod by scooby74029 (@scooby74029) [source code in GitHub: https://github.com/mogzol/sharpii/releases]
- Ewes (Easy WAD Editing Software) v12 - developed by Pbsds
- devkitPro v3.0.3 for Wii/Wii U/NDS/3DS/Switch/GBA development - developed by the devkitPro group, and the Open Source Developer David Murphy
- Wii Banner Player r56 (revision 56) - developed by Billiard26 [source code in https://code.google.com/archive/p/wii-banner-player/]
- Benzin tool (EZBenzin tool) for extract BRLYT to XMLYT, extract BRLAN to XMLAN, rebuild BRLYT from XMLYT and rebulid BRLAN from XMLAN - developed by HACKERCHANNEL (trap15 [Alex Marshall, [email protected], @trap15], megazig, booto, Matt_P, yossi and comex (@comex)) [source code avaliable here]
- gbalzss Compressor/Decompressor Tool for LZ77 - developed by Andre Perrot
- HxD Hex Editor - developed by Maël Hörz (https://mh-nexus.de/en/hxd/)
- VGMToolbox - developed by snakemeat
- U8 extractor v.02a (u8extr) / U8 Packer v0.07 (u8pack) / Image to tpl converter v0.3 (tplconv) / U8 Estructure Copier v.01a (u8coes) / IMD5 Signer v0.1 (md5sign) - developed by Gally***
- U8 extractor v.02a (u8extr) / U8 Packer v0.08 (u8pack) / Image to tpl converter v0.4 (tplconv) / U8 Estructure Copier v.01a (u8coes) / IMD5 Signer v0.1 (md5sign) - developed by Gally**
- Commodore 64 T64 to D64 Converter - developed by Build-0-Matic
- Converter TPL (TPL Converter) (includes some tcs scripts) - developed by broly7 (@broly7)
- TPL Viewer - developed by broly7 (@broly7)
- TPL Editor - developed by HowardC (@HowardC) with tools and scripts by broly7 (@broly7)
- LZ77OUT (All Versions - 0.1 - 0.2.0 - 0.2.1) - developed by broly7 (@broly7)
- Nintendo 64 (N64) Standalone Wii Emulator Romfixer / Nintendo 64 (N64) Wii Romfixer for fix ROMs for N64 Wii VC - developed by DerPlayer and provided by @maciek12305 (thanks also to @CatmanFan and @SuperrSonic)
- Wiimms SZS Tools v2.23a (x32 (x86) / x64) for multi-purpose Wii files hacking - developed by the Wiimms Team / Wiimm Team
- TransmitMii v1.3 - developed by Leathl
- NUS WAD Packer - developed by Xuzz
- TPL.py Tools for handling TPL - developed by Pbsds
- U8.py Tools for handling U8 files - developed by Pbsds
- Wii n DSi.au3 Tools for handling Wii-DSi files - developed by Pbsds
- ASH Tools - developed by crediar (with GUI by Pbsds)
- UTF-16 Big Endian Converter (UTF-16 BE Converter) - developed by Leathl (@Leathl)
- Healthii v1.1 - developed by icefire (@icefireicefire)
- Trucha Signer v0.21 - developed by IBNobody (@IBNobody)
- WADit Tool for edit WADs - developed by DarkChris and WiiBrew (http://wiibrew.org) (requires DirectPlay feature, guide for installing it in this link)
- UniExtractor (Universal Extractor) v1.6.1 - developed by LegRoom.net
- Arcman (ARC Extractor) - developed by JoeBlob
- ARCTool v0.3a - developed by tpw_rules
- ASHCompress tool - developed by Larsen Vallecillo (@Larsenv) and MarioCube
- Wii Backup Fusion v1.1 - developed by Kai Heitkamp
- ndstool - developed by Rafael Vuijk (aka DarkFader)
- bincuesplit tool for dump TG-16 CD (TG-CD / TGXCD) *.iso and *.cue files to source code - developed by Francisco Munoz AKA 'Hermes'
- Wii Video Mode Changer v2.1 for change video mode of main.dol files - developed by Waninkoko (@waninkoko)
- SNK NeoGeo tools for modify SNK NeoGeo ROMs, sprites, and convert NeoGeo to NeoGeo CD and viceversa v0.11 - developed by the SpekSNK community (http://www.speksnk.es) [now GameSpek (http://gamespek.dx.am/)]
- SNK NeoGeo tools for modify SNK NeoGeo ROMs, sprites, and convert NeoGeo to NeoGeo CD and viceversa v0.10 - developed by the SpekSNK community (http://www.speksnk.es) [now GameSpek (http://gamespek.dx.am/)]
- Custom NAND Loader MOD v1.1 for wwPacker - developed by stev418 (@stev418)
- TG16inject tool for convert PC Engine CD / TurboGrafx-16 CD (TurboGrafx-CD) game files to playable Wii VC games - developed by SquidMan (Alex Marshall - [email protected], @squidman) [now trap15, [email protected], @trap15) & 0RANGECHiCKEN (@0RANGECHiCKEN & @lolsjoel) (@deba94, @lolsjoel, tommy_, @gundalf, @SoraK05, @stev418, @AlexLH, Archangel (@ArchangelX) & @CUBeR64)
- romc Tool for handle Nintendo 64 (N64) VC romc files and make romc files from N64 ROMs - developed by Jurai (@jurai) (bashed on code made by Haruhiko Okumura)
- Tool64 for handle and convert Nintendo 64 ROMs as *.n64, *.v64 and *.z64 - developed by Deflection ([email protected])
- BannerTool v1.0.1 - developed by Calantra (aka Pifia) (@Calantra)
- WadTool v1.0 (v1.0b) BETA VERSION - developed by Calantra (aka Pifia) (@Calantra) & DDF
- WadTool v1.1 (v1.1b) BETA VERSION - developed by Calantra (aka Pifia) (@Calantra) & DDF
- U8 File Extractor v0.1a - developed by Calantra (aka Pifia) (@Calantra) and DDF
- iNES Cart Header Utility v0.3 - developed by Scott Konash
- iNES Header Checker v1.a - developed by Lenophis
- iNESTool for fix, add, and view iNES headers on NES ROMs - developed by dsedivec (require Python 2.7, official link here) (Source code in https://github.com/dsedivec/inestool)
- NES Mapper Program v2.0 - developed by Shawn M. Crawford
- uCON64 tool for byteswapping Nintendo 64 (N64) ROMs in *.N64 / *.V64 to *.Z64 - developed by dbjh & niosyb
- ShowMiiWads MOD v1.0 BETA (ShowMiiWads v1.5) - developed by orwel ([email protected], @orwel), original by Leathl (@Leathl)
- Wii Virtual Console Extractor (extract.exe) for extract SNES 5.app files - developed by IQ_132
- Waninkoko's NAND Loader v1.0 - developed by Waninkoko (@waninkoko)
- N64 romchu romc Type 2 decompressor - developed by hcs (@hcs)
- NES ROM file extractor from 01.app files from NES Wii VC WADs (from romextract pack) - developed by Plombo (source code in GitHub: https://github.com/Plombo/romextract/)
- puff8 Huffman8 Huf8 decoder - developed by hcs (@hcs)
- wilsoff's NAND Loader v1.t - developed by wilsoff (@wilsoff)
- ModMii v6.5.1 for multi-purpose Wii WAD DOL hacking and Wii modding - developed by XFlak (@XFlak)
- SimplyZip v1.1b82 for ZLIB-UCL compression with EasySplit - developed by Dirk Paehl (http://www.paehl.de)
- SEGA Master System Checksum Fixer for fix checksums of SEGA Master System ROMs and GG2SMS conversions/hacks - developed by Dandaman955 (Dandaman)
- OpenDolBoot v0.1 for multi-purpose *.DOL handling - developed by DacoTaco
- WadStudio v0.0.3.4 - developed by Wilsoff (@wilsoff)
- Nintenlord's LZ77 tools for PCE / TGX compression - developed by Nintenlord
- Wii.py tools for multi-purpose Wii hacking, WAD editing, NAND and more - developed by Xuzz, SquidMan (@squidman, @trap15), megazig, Matt_P, Omega and The Lemon Man
- lzssdemo Tool (with gbalzss fix) - developed by Andre Perrot
- FixCheckSum tool for handle and fix checksum of SEGA Genesis / SEGA Mega Drive ROMs - developed by Kuwabara
- WASABI (WSB) SFC-SNES ROM utility for remove headers, swapbin ROMs, split ROM files and apply IPS patches - developed by Wasabi & takashi
- Qwad v0.2 tool for unpacking and packing WADs and NUS downloading - developed by ssorgatem (Nanolx, @ssorgatem) [source code in GitHub]
- PuyoTools v2.0.4 for LZSS and more - developed by nickworonekin (source code in GitHub: https://github.com/nickworonekin/puyotools)
- Wii Layout Editor v1.0 BETA (but it works) for edit BRLYT banners and view BRLAN and more - developed by Gericom
- Generic Wii Patcher (Wii Generic Patcher) - developed by b@iLLi (@bailli)
- Flash HuCard 8M for handle PC Engine / TurboGrafx-16 HuCard ROMs (with ROM converter) - developed by Gaming Enterprises Inc. [http://www.gamingenterprisesinc.com/Flash_HuCard/]
- FreeTheWads for make WADs RegionFree (Region FREE) - developed by Superken7 (with GUIs developed by Arcdemon/Arcms & @megamacy)
- ELF to DOL converter - developed by yossi (@Yossi)
- WAD2BIN - developed by DarkMatterCore (@DarkMatterCore)
- NES ROM Extractor from 00000001.app files - developed by DarkMatterCore (@DarkMatterCore)
- BrawlBox (BrawlTools) v0.78 for TPL editing - developed by Bryan Moulton, BlackJax96, libertyernie & Sammi Husky [source code in GitHub: https://github.com/libertyernie/brawltools/]
- Impaler's Wii WAD Injector - developed by Impaler (thanks to @Nightstalker & @creffca)
- Patcher64+ Tool (Patcher64 Plus tool) for Super Mario 64 / Zelda: Ocarina of Time / Zelda: Majora's Mask / Paper Mario 64 / Super Smash Bros. 64 & free N64 ROMs & WADs modding, patching and more - developed by Admentus64 [source code in GitHub: https://github.com/Admentus64/Patcher64Plus-Tool] (it doesn't include the content of the Games folder in order for save space, you can get its content here)
- Super Mario 64 ASM Patches & Fixes (includes Wii fixes) in *.ASM format for Simple Armips GUI - developed by aglab2 [source code in GitHub: https://github.com/aglab2/sm64asm]
- GZip tool in binary file for GZ / ZLIB (de)compression - developed by GnuWin (http://gnuwin32.sourceforge.net/packages/gzip.htm)
- Theme Brlyt Editor v1.0 - developed by diddy81 (@diddy81)
- Wii.cs Tools (Wii.cs-Tools) Multi-purpose WAD tools - developed by Leathl (@Leathl) (requires Microsoft .NET Framework 2.0, official links: for x86 versions, for x64 versions) [special thanks to Xuzz, wilsoff, SquidMan (@squidman & @trap15), megazig, Matt_P, Omega, The Lemon Man, Andre Perrot and Waninkoko (@waninkoko)]
- libWiiSharp v0.21 library for some tools and all Leathl's tools - developed by Leathl (@Leathl) (requires Microsoft .NET Framework 2.0, official links: for x86 versions, for x64 versions) [special thanks to Xuzz, wilsoff, SquidMan (@squidman & @trap15), megazig, Matt_P, Omega, The Lemon Man, Andre Perrot, Arikado & Lunaktik (Dop-Mii tool) and Waninkoko (@waninkoko)]
- WiiTools v0.2b - by crediar (requires Microsoft Visual C++ Codename Orcas Redistributable, installer included on file)
- gzinject Tool for multi-purpose WAD editing, unpacking, packing, injecting and other - developed by krimtonz [source code on https://github.com/krimtonz/gzinject]
- SBWin Tool for handle SEGA Genesis / SEGA Mega Drive ROMs and convert *.MGD and *.SMD ROMs to *.BIN ROMs - developed by CodeIsle.com
- stripsnes Tool for handle SNES ROMs in *.SMC and *.SFC format and strip (remove) / add headers to the ROMs - developed by Killa B
- DolTool for handle *.DOL, *.ELF and *.BIN homebrew files and convert to *.DOL, *.ELF and *.BIN files - developed by loser 2003
- WiiScrubber v1.4 - developed by Dack
- segher's Wii Tools - developed by segher (written in C)
- DirMaster for handle Commodore 64 files (e.g., .d64 or .t64 files) - developed by Style (Style64) [http://style64.org/dirmaster/]
- wwPacker tool for more-precise WAD extracting/packing - developed by fxxkmii & alpha-0 (@alpha0000)
- wwcxtool for uncompress 00000001.app and others - developed by alpha-0 (@alpha0000)
- Universal Forwarder Creator for SRL creation - developed by Person66 (@person66)
- LZH8 Compressor/Decompressor Tool for handle some SNES LZH8 files and other - developed by hcs (@hcs)
- VC ROM Claim tools for VC ROM modyfing - developed by Plombo (require Python 2.7, official link here) [source code in http://github.com/Plombo/vcromclaim]
- Custom Frodo for Wii Snapshots (Commodore 64 Wii VC injection) - developed by WiiCrazy (@WiiCrazy)
- dsk2rom Tool for convert MSX *.dsk files to ROM (*.rom) files - developed by Vincent van Daam (http://home.kabelfoon.nl/~vincentd/)
- WADunpacker Tool for unpack source WAD files - developed by BFGR
- WADpacker Tool for repack new WAD files - developed by KiKe (bashed on segher tools)
- U8 Tool v10.1 / U8 Tool v7.1 / U8 Tool v8.0 / VC brlyt Editor v9.0 (with VC Color Viewer) / VC Save Icon Maker v8.0 / VC Save Icon and Save Title Injector v5.0 / VC Save Icon and Save Title Injector v4.0 / CCF Tool v2.0 / TPL Editor FE v3.5 - developed by HowardC (@HowardC)
- WADder 2.7 Editor for edit WADs - developed by [ icefire ] (@icefireicefire) and ( Jacol )
(*) = These tools are packed in saulfabreg's New Wii VC WADs iNJECTORS Super Mega PACK v1.2.0 that can be found in "Injectors" 7z file. ;)
(**) = These tools are packed in Gally Wii Tools v0.4.7z that can be found in "WAD edit tools" 7z file. ;)
(***) = These tools are packed in Gally Wii Tools v0.3.7z that can be found in "WAD edit tools" 7z file. ;)
Thanks
The saulfabreg Wii VC Project want to give thanks to the following users for providing the most utile tools:
@DevilKen, @sr_corsario, IQ_132, @Leathl, @Zorg1996, @0RANGECHiCKEN, the 0RANGECHiCKEN group (@deba94, @lolsjoel, tommy_, @gundalf, @SoraK05, @stev418, @AlexLH, @DoubleD45, Archangel (@ArchangelX) & @CUBeR64), @lolsjoel, @G0dLiKe, @hcs, @orwel, @bobitos, @icefireicefire, @stev418, @ShadowOne333, @squidman, @DoubleD45, @Darker27, @gamecaptor, @FIX94, @gburgue, @Pokemon_Tea_Sea_Jee, @GerbilSoft, @dj_skual, @apfelsaft45, @callmebob, @DinohScene, @VinsCool, @linuxares, @Keylogger, @mrgone, @Vilagamer999, @waninkoko, @alpha0000, @jurai, @HowardC, @Rockman GFF, @KcrPL, Apfel, @Calantra, @wilsoff, @person66, @Larsenv, @mrt84, @megamacy, Syndicate, Rockman, xt5, wimp, Superken7, @AnimeIsDead, @RunningSnakes, @DjoeN, @Biturger1969, @elenarguez, @Lazlo52, @DarthMotzkus, @Dack, Miisanthrope, Spirax, @emu_kidid, @Fission, @ @XFlak, Creffca, @creffca, @Nightstalker, @Yossi, @ghoom, Dirk Paehl, all the GBAtemp staff (@Costello, @shaunj66, @linuxares, @Chary, @BORTZ, @DinohScene, @FAST6191, @Flame, @Joe88, @Veho, @Isaac, @VinsCool, @tempBOT, @KiiWii, @Tom Bombadildo, and all the other GBAtemp moderators, reporters and more people), @trent_fox, @Xandecs, Lande, Bobby8451 (in YouTube), H4CK GAMiNG (in YouTube), @RadioShadow, JPaRaDoX, PaRaDoX, @jayparadox, Ift, Mad Elks, Fairlight, Sanity (@sanity), Sperion (@Sperion), Team Twiizers, VectorFive, iPhoneBR0 (in YouTube), Game Rare (in YouTube), @Mantekilla, @saxoman1, @Scott_pilgrim, @jeannotte, @DarkMatterCore, @WiiCrazy, @ssorgatem, Admentus64 (in GitHub), @diddy81, @deba94, @OneUp, @tj_cool, @Manuelasparkles, @alexander1970, Seishin (in YouTube), aglab2 (in YouTube and GitHub), the HACKERCHANNEL group (trap15 [Alex Marshall, [email protected], @trap15], megazig, booto, Matt_P, yossi (@Yossi) and comex (@comex))(in GitHub), nickworonekin (in GitHub), @trap15, @comex, Lemmy ([email protected]), Luigi Auriemma ([email protected]) and @science
One more thanks to all the people that I forgotten to say!