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Newer Super Mario Bros. Wii | |
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File:Newersupermariobroswiiwii.jpg | |
General | |
Author | Newer Team |
Type | Game Hacks |
Version | 1.3.0 |
License | Mixed |
Last Updated | 2021/11/16 |
Links | |
Download | |
Website | |
Newer Super Mario Bros. Wii is an unofficial fan-made sequel to the popular game New Super Mario Bros. Wii. Developed by a team of dedicated Nintendo fans over the course of three years, the game is fully playable on any Wii console that has been configured to run homebrew software.
No piracy or hardware modifications are required to play the game. With new levels, enemies, and power-ups, Newer offers a fresh take on the classic Mario gameplay that fans know and love.
Features
- 128 all-new levels on a gigantic world map
- Remixed and original graphics, themes and music
- The return of a classic Power-Up
- New and old bosses and enemies
- Fun with 1 to 4 players, just like the original game
Media
Newer Super Mario Bros. Wii - RELEASE TRAILER - (Newer Team)
Screenshots
Installation
For a detailed tutorial on how to install Newer Super Mario Bros. Wii, please click here.
Changelog
1.30 (November 16, 2021)
- Korean and Taiwanese versions of NSMBW are now supported (this means the game now supports all Wii releases of NSMBW!)
- An issue with the replay recorder that prevented it from functioning has been fixed.
- The save file is now stored in Wii NAND (instead of external storage) by default to work around a Riivolution bug.
- The game's files are now compressed with LZ instead of LH; slightly larger filesize, but easier to mod.
- Starting a new save and getting to the World 8 map in one sitting no longer crashes the game.
- The hard mode cheat code no longer uses the B button, because it didn't work with the nunchuk.
- The message that appears after activating hard mode was slightly adjusted to be more natural.
- Certain world map transitions were removed to cut down on waiting and loading.
- The ground in World 9's map was extended to address another bug that has not yet been properly fixed.
- Instead of message box text being spaced manually (and poorly), all text is now centered automatically.
- Some message box messages were touched up.
- Several improvements throughout the game to tiling, object placements, entrance positions, etc.
- Some extra coins in a couple levels are now affected by POW blocks.
- Trampoline blocks alternate correctly now, with the same pattern as the vanilla game.
- In 3-Tower, the pipe before the boss room was enterable by mistake, which caused strange behaviour. This was fixed.
- The texture of the flag in 4-Tower was changed to the standard Japanese flag.
- You can no longer reach the top of the boss room with a propeller suit and get stuck during the World 4 boss fight.
- Yoshi can no longer eat icicle platforms. In addition, he has been restored to 5-2 (he was removed in 1.20 because of this bug).
- The airship rocking effect was removed from the vertical bonus room in 7-6.
- The ground animation was reversed during the train level so it scrolls in the correct direction.
- Fixed spawning of parabeetles at the end of C-3 so they don't incorrectly clump together.
- A switch in 9-6 was made re-pressable, so you don't get stuck when the timer runs out.
- Credits updated to include more recent usernames and some of the people who helped with this update.
- The credits flipbook images were retaken.
External Links
- Official Site - https://newerteam.com/wii/
- Romhacking - https://www.romhacking.net/hacks/1614/