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Doom Legacy Xbox: Difference between revisions

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==Installation==
==Installation==
Launcher:
This release consists of 2 xbe files - default.xbe (the launcher application) and DoomLegacy.xbe (the Doom Legacy application itself). Both of these need to be present in order for things to work properly.
*This release consists of 2 xbe files - default.xbe (the launcher application) and DoomLegacy.xbe (the Doom Legacy application itself).
*Both of these need to be present in order for things to work properly.


Wad files:
Wad files:
Line 35: Line 33:
*Each wad entry in the xml file consists of 3 parts - a name, a path (to the wad) and a path to an image file (that is displayed in the launcher).
*Each wad entry in the xml file consists of 3 parts - a name, a path (to the wad) and a path to an image file (that is displayed in the launcher).


==User guide==
Network play:
===Network play===
*This has not been tested on Xbox <-> Xbox game.
This has not been tested on Xbox <-> Xbox game.
*But it was tested to work on Xbox <-> PC Doom Legacy 1.42.
 
But it was tested to work on Xbox <-> PC Doom Legacy 1.42.


==Credits==
==Credits==

Revision as of 05:35, 19 November 2022

Doom Legacy
File:Doomlegacycar2.png/doomlegacycar3.png/doomlegacycar.7z(nosrc)
General
AuthorCarcharius
TypeShooter
Version0.05.142 Pre-Alpha
LicenseMixed
Last Updated2004/12/25
Links
Download
Website
Source

This is a port of Doom Legacy v1.42 to the Xbox, based on Lantus's port of an older Legacy version.

Features

  • All Doom games should work (Doom, Doom II, Ultimate Doom and Final Doom).
  • Heretic works (Hexen is not supported in this version of Doom Legacy).
  • Two player split screen works.
  • Network play should work.
  • IWAD files shown in launcher can be adding to/changing by editing the wads/iwads.xml file.
  • XBOX specific in game options, including control setups.
  • Video mode can be set/changed from Doom Legacy options.

Installation

This release consists of 2 xbe files - default.xbe (the launcher application) and DoomLegacy.xbe (the Doom Legacy application itself). Both of these need to be present in order for things to work properly.

Wad files:

  • Wad files need to be placed in the wads/iwads folder.
  • Images to use in the launcher for each wad should be placed in the wads/images folder.
  • Each IWAD needs a corresponding entry in the wads/iwads.xml file.
  • Each wad entry in the xml file consists of 3 parts - a name, a path (to the wad) and a path to an image file (that is displayed in the launcher).

Network play:

  • This has not been tested on Xbox <-> Xbox game.
  • But it was tested to work on Xbox <-> PC Doom Legacy 1.42.

Credits

Big thanks to the Doom Legacy team (legacy.newdoom.com).

Thanks to lantus for starting the xbox port and for porting the SDL libraries.

External links

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