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A version of SDL Paradroid compiled for the Wii to fill the void in the U.S., where the virtual console lacks C64 games. This version is created from the GPL'ed source code from SDL Paradroid and uses the same data files. The source will be released in accordance with its original GPL license as soon as I get to a stable version. | A version of SDL Paradroid compiled for the Wii to fill the void in the U.S., where the virtual console lacks C64 games. | ||
This version is created from the GPL'ed source code from SDL Paradroid and uses the same data files. The source will be released in accordance with its original GPL license as soon as I get to a stable version. | |||
I had considered abandoning the project because of the virtual console version, but then realized its not available in the U.S., and noticed that there are at least 2 PC remakes of Paradroid and several for mobile platforms. | |||
So if you like Paradroid and live where it is available, support the virtual console by purchasing it. Otherwise, wait a little while and give this port a try. | |||
This version is in no way derived from the version available on the Wii Virtual Console in Europe. All code and graphics are from the freely-available SDL Paradroid released in 2002 under the GPL license. It has simply been patched in various ways to be compatible with the Wii Homebrew SDL library. | This version is in no way derived from the version available on the Wii Virtual Console in Europe. All code and graphics are from the freely-available SDL Paradroid released in 2002 under the GPL license. It has simply been patched in various ways to be compatible with the Wii Homebrew SDL library. |
Revision as of 00:55, 7 November 2022
Paradroid | |
---|---|
File:Paradroidwii.jpg | |
General | |
Author | Okachobi |
Type | Arcade Games |
Version | 0.6 |
License | GPL |
Last Updated | 2009/06/22 |
Links | |
Download | |
Source | |
A version of SDL Paradroid compiled for the Wii to fill the void in the U.S., where the virtual console lacks C64 games.
This version is created from the GPL'ed source code from SDL Paradroid and uses the same data files. The source will be released in accordance with its original GPL license as soon as I get to a stable version.
I had considered abandoning the project because of the virtual console version, but then realized its not available in the U.S., and noticed that there are at least 2 PC remakes of Paradroid and several for mobile platforms.
So if you like Paradroid and live where it is available, support the virtual console by purchasing it. Otherwise, wait a little while and give this port a try.
This version is in no way derived from the version available on the Wii Virtual Console in Europe. All code and graphics are from the freely-available SDL Paradroid released in 2002 under the GPL license. It has simply been patched in various ways to be compatible with the Wii Homebrew SDL library.
Installation Instructions
Install the Homebrew Channel if you haven't. Download the 7-Zip Archive file and extract it to the /apps directory of your SD-Card. Insert card and launch from Homebrew Channel.
Alternatively, and preferably, use the Homebrew Browser Wii to install this and many other great games!
Media
Known Issues
- Lift teleport issue- lift on a certain level will teleport you to another lift if you activate it, then exit without changing levels
- Bots sometimes get confused or stuck - but hey, they're bots, right?
- Sometimes after a successful transfer the transfer sound doesn't play and you exit the transfer screen immediately
- Occasionally it seems like a successful transfer results in a tie- but its likely a display update issue
- Version printed during boot says .03, but binary is up to date
External links
- Wiibrew - https://wiibrew.org/wiki/Paradroid