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Shiromino Vita: Difference between revisions

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{{cleanup|article|Needs cleanup}}
{{#seo:
{{#seo:
|title=Vita Homebrew Games (Puzzle) - GameBrew!
|title=Vita Homebrew Games (Puzzle) - GameBrew!
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|license=MIT
|license=MIT
|download=https://dlhb.gamebrew.org/vitahomebrews/shirominovita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/shirominovita.7z
|website=
|website=https://tetrisconcept.net/threads/shiromino-on-psvita.3745/
|source=https://github.com/Tearff/shiromino
|source=https://github.com/Tearff/shiromino
}}
}}
Port of Shiromino for PSVITA
A diverse and challenging puzzle/action game with stylistic roots in the arcade.


==Media==
==Media==
<youtube>ENTdDQYo8Us</youtube>
<youtube>ENTdDQYo8Us</youtube>


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-05.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-06.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/shirominovita-08.jpg


==Changelogs==
==Controls==
'''(v.1.0)'''
*Cross - A (CCW rotation)
*Circle - B (CW rotation)
*LTrig - C (CCW rotation)
*RTrig - D (hold, someday??)
*Start - Escape
 
==Known issues==
*Backgrounds are stretched to 16:9
*Elements could be laid out better
 
==Concerns==
I'm not a GM, so I wouldn't know if it's reliable enough for high level play
 
==Changelog==
'''pre-v2'''
*Working replay saving! Scores are saved to ux0:data/shiro.db
 
Everything else that I'm unhappy with seems to be related to sizing and positioning of various elements... Therefore, I decided that for the next update I will redesign all assets. I would love to make the new theme compatible with the PC version too, but it might require some code changes.
 
'''pre-v1'''
* First Release.
* First Release.


== External links ==
== External links ==
* Official Website -
* Official Website - https://tetrisconcept.net/threads/shiromino-on-psvita.3745/
* Github - https://github.com/Tearff/shiromino
* Github - https://github.com/Tearff/shiromino
* VitaDB - https://vitadb.rinnegatamante.it/#/info/406
* VitaDB - https://vitadb.rinnegatamante.it/#/info/406
* Gbatemp -
* Google Source -
* Reddit -
* Gitlab -

Revision as of 02:06, 26 October 2022

Shiromino
File:Shirominovita.jpg
General
AuthorTear
TypePuzzle
Versionpre-v2
LicenseMIT License
Last Updated2018/12/02
Links
Download
Website
Source

A diverse and challenging puzzle/action game with stylistic roots in the arcade.

Media

Screenshots

shirominovita-01.jpg shirominovita-02.jpg

Controls

  • Cross - A (CCW rotation)
  • Circle - B (CW rotation)
  • LTrig - C (CCW rotation)
  • RTrig - D (hold, someday??)
  • Start - Escape

Known issues

  • Backgrounds are stretched to 16:9
  • Elements could be laid out better

Concerns

I'm not a GM, so I wouldn't know if it's reliable enough for high level play

Changelog

pre-v2

  • Working replay saving! Scores are saved to ux0:data/shiro.db

Everything else that I'm unhappy with seems to be related to sizing and positioning of various elements... Therefore, I decided that for the next update I will redesign all assets. I would love to make the new theme compatible with the PC version too, but it might require some code changes.

pre-v1

  • First Release.

External links

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