Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

MSweep Vita: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{cleanup|article|Needs cleanup}}
{{#seo:
{{#seo:
|title=Vita Homebrew Games (Puzzle) - GameBrew!
|title=Vita Homebrew Games (Puzzle) - GameBrew!
Line 19: Line 18:
|source=https://github.com/Creckeryop/MSweep
|source=https://github.com/Creckeryop/MSweep
}}
}}
Minesweeper game for PSVITA.
Simple minesweeper written in C++ for PlayStation Vita.
 
== Features ==
* Records for all modes (Easy, Medium, Hard, Custom) located on "ux0:data\save_msweep.txt"
* Saves
* Kills some time
* Great, Original UI
 
== How to play ==
* DPAD - Move
* Cross - Open tile (or open group of tiles if you press on number)
* Square - Put Question mark
* Circle - Flag / Unflag
* Triangle - Recreate level
* Start - Go to pause menu
 
== About save ==
Save file is located in <code>ux0:data\msweep_save.txt</code> you can simply edit it<br />
Here is template : <code>easy medium hard custom theme</code> '''Do not make extra spaces'''<br />
Here is example : <code>123 456 789 101 1</code> time is in milliseconds<br />
To reset saves just delete *.txt file


==Media==
==Media==
<youtube>7B85WbEiYf4</youtube>
<youtube>7B85WbEiYf4</youtube>


==Screenshots==
==Screenshots==
Line 30: Line 48:
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-05.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-06.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/msweepvita-08.jpg


==Changelogs==
==Changelog==
'''(v.1.0)'''
'''v.2.1'''
* Themes now have names
* Disabled exploding for flagged mines
* Added invisible mines as wrong flagged tiles
* Minor fixes
* Fixed bug where openning marked tiles doesn't create particles
* New Themes
** Matroskin
** Realistic
** OldSchool (Windows XP look like theme, idea by @Grzybojad)
** Black & White
 
If game crashing try making save file with 0 0 0 0 0
 
'''v.1.1'''
* Pause menu now actually pauses game (new pause menu)
* New save file structure record_easy record_medium record_hard record_custom theme
* Less particles when field is too big
* Minor fixes
 
'''v.1.0'''
* First Release.
* First Release.
== Thanks to ==
* [https://github.com/xerpi/ xerpi] - [https://github.com/xerpi/libvita2d vita2d]
* [https://github.com/vitasdk VITASDK team] - VitaSDK


== External links ==
== External links ==
* Official Website -
* Github - https://github.com/Creckeryop/MSweep
* Github - https://github.com/Creckeryop/MSweep
* VitaDB - https://vitadb.rinnegatamante.it/#/info/434
* VitaDB - https://vitadb.rinnegatamante.it/#/info/434
* Gbatemp -
* Google Source -
* Reddit -
* Gitlab -

Revision as of 01:04, 18 October 2022

MSweep
File:Msweepvita.jpg
General
AuthorCreckeryop
TypePuzzle
Version1.2.1
LicenseGPL-3.0
Last Updated2020/10/29
Links
Download
Source

Simple minesweeper written in C++ for PlayStation Vita.

Features

  • Records for all modes (Easy, Medium, Hard, Custom) located on "ux0:data\save_msweep.txt"
  • Saves
  • Kills some time
  • Great, Original UI

How to play

  • DPAD - Move
  • Cross - Open tile (or open group of tiles if you press on number)
  • Square - Put Question mark
  • Circle - Flag / Unflag
  • Triangle - Recreate level
  • Start - Go to pause menu

About save

Save file is located in ux0:data\msweep_save.txt you can simply edit it
Here is template : easy medium hard custom theme Do not make extra spaces
Here is example : 123 456 789 101 1 time is in milliseconds
To reset saves just delete *.txt file

Media

Screenshots

msweepvita-01.jpg msweepvita-02.jpg msweepvita-03.jpg msweepvita-04.jpg

Changelog

v.2.1

  • Themes now have names
  • Disabled exploding for flagged mines
  • Added invisible mines as wrong flagged tiles
  • Minor fixes
  • Fixed bug where openning marked tiles doesn't create particles
  • New Themes
    • Matroskin
    • Realistic
    • OldSchool (Windows XP look like theme, idea by @Grzybojad)
    • Black & White

If game crashing try making save file with 0 0 0 0 0

v.1.1

  • Pause menu now actually pauses game (new pause menu)
  • New save file structure record_easy record_medium record_hard record_custom theme
  • Less particles when field is too big
  • Minor fixes

v.1.0

  • First Release.

Thanks to

External links

Advertising: