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Hurrican Vita: Difference between revisions

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|title=Vita Homebrew Games (Shooter) - GameBrew!
|title=Vita Homebrew Games (Shooter) - GameBrew!
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|source=https://github.com/ammeir/hurrican
|source=https://github.com/ammeir/hurrican
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Port of Hurrican for PSVITA.
Hurrican is a freeware jump and shoot game created by Poke53280 that is based on the Turrican game series. Blast your way through nine action-packed levels filled with different enemies and powerups.
 
==Requirements==
* libshacccg.suprx
 
== Running the game ==
-Unzip <code>hurrican.zip</code> and copy the contents to <code>ux0:data/</code> so that you have a folder <code>ux0:data/hurrican/data</code><br />
-Copy runtime shader compiler <code>libshacccg.suprx</code> to <code>ur0:data/</code>. Follow this [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx guide] on how to extract it from your Vita<br />
-Install <code>hurrican.vpk</code>
 
==Controls ==
Left analog stick = move/aim<br />
Dpad = move/aim<br />
Square = shoot<br />
Cross = jump<br />
Triangle = lightning beam<br />
Circle = powerline<br />
R = grenade<br />
L = smart bomb<br />
Select = select weapon<br />
Start = main menu


==Media==
==Media==
<youtube>q3AvJLU6Mr4</youtube>
<youtube>q3AvJLU6Mr4</youtube>


==Screenshots==
==Screenshots==
Line 30: Line 48:
https://dlhb.gamebrew.org/vitahomebrews/hurricanvita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/hurricanvita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/hurricanvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/hurricanvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/hurricanvita-05.jpg
https://dlhb.gamebrew.org/vitahomebrews/hurricanvita-06.jpg
https://dlhb.gamebrew.org/vitahomebrews/hurricanvita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/hurricanvita-08.jpg


==Changelogs==
== Known issues ==
'''(v.1.0)'''
*Frame drops in some parts of the game (e.g near waterfalls and with certain boss fights)
*Gaps between background tiles are sometimes visible, especially in level 7
 
==Changelog==
'''(v.9.0)'''
* First Release.
* First Release.
== Credits ==
*Thanks to Poke53280 team for making this game, releasing the source, and making it freeware.
*Thanks to developer Pickle136 for adding SDL/OpenGL-ES support.
*Thanks to developer DKS for improving and optimizing the code.
*Thanks to Rinnegatamante for making the vitaGL library.


== External links ==
== External links ==
* Official Website -
* Github - https://github.com/ammeir/hurrican
* Github - https://github.com/ammeir/hurrican
* VitaDB - https://vitadb.rinnegatamante.it/#/info/617
* VitaDB - https://vitadb.rinnegatamante.it/#/info/617
* Gbatemp -
* Google Source -
* Reddit -
* Gitlab -

Revision as of 02:03, 16 October 2022

Hurrican
File:Hurricanvita.jpg
General
Authorammeir
TypeShooter
Version0.9
LicenseMixed
Last Updated2021/02/15
Links
Download
Source

Hurrican is a freeware jump and shoot game created by Poke53280 that is based on the Turrican game series. Blast your way through nine action-packed levels filled with different enemies and powerups.

Requirements

  • libshacccg.suprx

Running the game

-Unzip hurrican.zip and copy the contents to ux0:data/ so that you have a folder ux0:data/hurrican/data
-Copy runtime shader compiler libshacccg.suprx to ur0:data/. Follow this guide on how to extract it from your Vita
-Install hurrican.vpk

Controls

Left analog stick = move/aim
Dpad = move/aim
Square = shoot
Cross = jump
Triangle = lightning beam
Circle = powerline
R = grenade
L = smart bomb
Select = select weapon
Start = main menu

Media

Screenshots

hurricanvita-01.jpg hurricanvita-02.jpg hurricanvita-03.jpg hurricanvita-04.jpg

Known issues

  • Frame drops in some parts of the game (e.g near waterfalls and with certain boss fights)
  • Gaps between background tiles are sometimes visible, especially in level 7

Changelog

(v.9.0)

  • First Release.

Credits

  • Thanks to Poke53280 team for making this game, releasing the source, and making it freeware.
  • Thanks to developer Pickle136 for adding SDL/OpenGL-ES support.
  • Thanks to developer DKS for improving and optimizing the code.
  • Thanks to Rinnegatamante for making the vitaGL library.

External links

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