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A free game inspired by Umberto Eco's novel and Jean-Jaques Annaud's film "The Name of the Rose", and based on the game "La abadía del crimen" by Paco Menéndez and Juan Delcán. | |||
Based on the great work of Manuel Abadía for the VIGASOCO project, this new version reduces the computational power necessary for the emulation of the inner behavior of the Amstrad CPC on which the original video game was designed, and replace it with modern programming patterns and data structures. While the original VIGASOCO project needed four threads to emulate video, inputs, sound, and the main game, this new version reduces the need to use threads, making it easy to port to low specs machines like the RG350, the Nintendo 3ds, or Android. | Based on the great work of Manuel Abadía for the VIGASOCO project, this new version reduces the computational power necessary for the emulation of the inner behavior of the Amstrad CPC on which the original video game was designed, and replace it with modern programming patterns and data structures. While the original VIGASOCO project needed four threads to emulate video, inputs, sound, and the main game, this new version reduces the need to use threads, making it easy to port to low specs machines like the RG350, the Nintendo 3ds, or Android. |
Revision as of 01:31, 16 October 2022
Abbey of Crime | |
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File:Abbeyofcrimevita.jpg | |
General | |
Author | Samuel85 |
Type | Adventure |
Version | 1.0 |
License | Mixed |
Last Updated | 2021/03/07 |
Links | |
Download | |
Source | |
A free game inspired by Umberto Eco's novel and Jean-Jaques Annaud's film "The Name of the Rose", and based on the game "La abadía del crimen" by Paco Menéndez and Juan Delcán.
Based on the great work of Manuel Abadía for the VIGASOCO project, this new version reduces the computational power necessary for the emulation of the inner behavior of the Amstrad CPC on which the original video game was designed, and replace it with modern programming patterns and data structures. While the original VIGASOCO project needed four threads to emulate video, inputs, sound, and the main game, this new version reduces the need to use threads, making it easy to port to low specs machines like the RG350, the Nintendo 3ds, or Android.
Status
At this point, the game is stable, can run smoothly, includes new features in the menu system, and supports Forcefeedback, but more work needs to be done testing the game and fixing new bugs.
There is a need to redesign some of the classes inherited from the VIGASOCO project. While the latter was designed to create a framework for the design of games, most of these features are beyond this project's scope, making the maintenance of the code more difficult.
Media
Screenshot
Changelog
(v.1.0)
- First Release.
External links
- Github - https://github.com/Samuel85/Abbey
- VitaDB - https://vitadb.rinnegatamante.it/#/info/635