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|title= (Puzzle) - GameBrew | |||
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|source=https://github.com/akouzoukos/apotris/releases | |source=https://github.com/akouzoukos/apotris/releases | ||
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A block stacking puzzle game for the Gameboy Advance, with focus on delivering responsive gameplay and satisfying visuals. It follows guideline rules, so all spins, kicks and setups should work as expected. | A block stacking puzzle game for the Gameboy Advance, with focus on delivering responsive gameplay and satisfying visuals. It follows guideline rules, so all spins, kicks and setups should work as expected. | ||
Revision as of 11:17, 12 October 2022
apotris | |
---|---|
General | |
Author | akouzoukos |
Type | Puzzle |
Version | 3.01 |
License | GPL-3.0 |
Last Updated | 2022/09/06 |
Links | |
Download | |
Website | |
Source | |
A block stacking puzzle game for the Gameboy Advance, with focus on delivering responsive gameplay and satisfying visuals. It follows guideline rules, so all spins, kicks and setups should work as expected.
For Everdrive users, you might have to set the save type for the game to SRAM for saves to work.
Controls
Left/Right - Move falling piece
A - Rotate Clockwise
B - Rotate Counter-Clockwise
Down - Soft drop
Up - Hard drop
L/R - Hold piece
Start - Pause
Screenshots
Changelog
v3.0.1
- Fixed bug in survival mode.
v3.0.0
- Added 4 Wide Combo Mode.
- Added tetr.io style Blitz Mode (scoring should be the same).
- Added Survival Mode.
- Added tetresse style Finesse training option to Training Mode.
- Added 180 spins (not assigned to any buttons by default).
- Added even more customization options including skins, backgrounds, remappable inputs and a lot more.
- Added stats in after-game screen.
- Improved menus (hopefully).
- Changed four line clear text and sound effects to "Quad".
- Held piece gets grayed out when holding is not allowed.
- Next preview pieces now visible during Ready-Go.
- Quick resetting now works during Ready-Go.
- Dig garbage "holes" are now always 1 square deep.
- Flash saving should now work for some bootleg cartridges (using lesserkuma's goombacolor code).
- Fixed a few bugs, including a couple that affected piece locking.
- The game is now open source.
- More that I'm probably forgetting.
v2.1.1
- Fixed a bug that caused the game lock up on the name input screen.
v2.1
- Added white frame color.
- Added new skin.
- Added quick restart shortcut (hold L+R).
- Fixed ultra scoreboard bug.
v2.0
- Added Ultra Mode.
- Added Training Mode.
- Added 2 Player Battle Mode.
- Added 4 more Music Tracks.
- Added a lot of customization options, including a Light Mode for non-backlit GBAs.
Credits
Menu:
In-Game:
External links
- itch.io - https://akouzoukos.itch.io/apotris
- GitHub - https://github.com/akouzoukos/apotris