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|title= (Game engine) - GameBrew | |||
|title_mode=append | |||
|image=gbalvn2.png | |||
|image_alt=Leaf Visual Novel System | |||
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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Leaf Visual Novel System | |title=Leaf Visual Novel System | ||
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|source=https://github.com/laqieer/gbalvns | |source=https://github.com/laqieer/gbalvns | ||
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Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project. | Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project. | ||
Revision as of 11:04, 12 October 2022
Leaf Visual Novel System | |
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General | |
Author | laqieer |
Type | Game engine |
Version | 1.0 |
License | BSD-3-Clause |
Last Updated | 2021/06/22 |
Links | |
Download | |
Website | |
Source | |
Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project.
The game engine is based on sizuku_gba2.
Features
- Create your own games on GBA without coding. No programming skills are required.
- Story branching.
- Save & load at any point.
- Skip to the next branch point & return to the previous branch point freely.
- Environment configuration.
- Logging.
User guide
Messages, events and animations are written in Script Markup Language.
Message & Event - asset/script/ (sizuku_gba2's doc).
Animation - core/res/ and core/anime.c.
Screenshots
Changelog
v1.0
- With demo: Summer.
Credit
Free assets:
- Background -きまぐれアフター.
- Character - キャラクターなんとか機.
- Music - 魔王魂.
External links
- GitHub - https://github.com/laqieer/gbalvns