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Fallout Europa: Difference between revisions

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==User guide==
==User guide==
At each level gained, you get 5 attribute points to spend between four characteristics:
At each level gained, you get 5 attribute points to spend between four characteristics:
'''Stamina:''' Determines the number of HP which will have the hero.
 
Perception determines the damage done
'''Stamina:''' Determines the number of HP which will have the hero. Perception determines the damage done.
'''Agility:''' Determines the number of PA in combat and armor
 
'''Intelligence:''' Determines the weapons that can be used
'''Agility:''' Determines the number of PA in combat and armor.
 
'''Intelligence:''' Determines the weapons that can be used.


[[File:Fallouteuropads2.png]] [[File:Fallouteuropads3.png]]
[[File:Fallouteuropads2.png]] [[File:Fallouteuropads3.png]]

Revision as of 03:03, 9 October 2012

Fallout Europa
File:Fallouteuropads.png
General
Author(s)Nodens
TypeRole Playing
VersionBuild 220707
LicenceMixed
Links
[Media:Fallouteuropads.zip Download]
Website
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Europa is a typical console RPG Fallout with the background, the story takes place this time in Europe.

Features

  • Contains a map game
  • The menus are in final
  • The game system-ended

Installation

  1. Download and extract file
  2. DLDI patch .nds file and copy with the files to the root directory of the card

User guide

At each level gained, you get 5 attribute points to spend between four characteristics:

Stamina: Determines the number of HP which will have the hero. Perception determines the damage done.

Agility: Determines the number of PA in combat and armor.

Intelligence: Determines the weapons that can be used.

File:Fallouteuropads2.png File:Fallouteuropads3.png

Controls

Phase of exploration:

D-pad - move
B - run
A - interaction with the environment
L/R - menu navigation

During combat:

D-pad - a pressure moves the character in a box
ABXY - turns the character in the corresponding direction, uses no PA
Start - end turn
Select - object menu (consumes PA)
L/R - pull

Known issues

Animation problem enemies.

Changelog

23/07/07

  • First version presented Build 220707

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