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==User guide== | ==User guide== | ||
At each level gained, you get 5 attribute points to spend between four characteristics: | At each level gained, you get 5 attribute points to spend between four characteristics: | ||
'''Stamina:''' Determines the number of HP which will have the hero. | |||
Perception determines the damage done | '''Stamina:''' Determines the number of HP which will have the hero. Perception determines the damage done. | ||
'''Agility:''' Determines the number of PA in combat and armor | |||
'''Intelligence:''' Determines the weapons that can be used | '''Agility:''' Determines the number of PA in combat and armor. | ||
'''Intelligence:''' Determines the weapons that can be used. | |||
[[File:Fallouteuropads2.png]] [[File:Fallouteuropads3.png]] | [[File:Fallouteuropads2.png]] [[File:Fallouteuropads3.png]] |
Revision as of 03:03, 9 October 2012
Fallout Europa | |
File:Fallouteuropads.png | |
General | |
---|---|
Author(s) | Nodens |
Type | Role Playing |
Version | Build 220707 |
Licence | Mixed |
Links | |
[Media:Fallouteuropads.zip Download] | |
Website |
<htmlet>adsense</htmlet>
Europa is a typical console RPG Fallout with the background, the story takes place this time in Europe.
Features
- Contains a map game
- The menus are in final
- The game system-ended
Installation
- Download and extract file
- DLDI patch .nds file and copy with the files to the root directory of the card
User guide
At each level gained, you get 5 attribute points to spend between four characteristics:
Stamina: Determines the number of HP which will have the hero. Perception determines the damage done.
Agility: Determines the number of PA in combat and armor.
Intelligence: Determines the weapons that can be used.
Controls
Phase of exploration:
- D-pad - move
- B - run
- A - interaction with the environment
- L/R - menu navigation
During combat:
- D-pad - a pressure moves the character in a box
- ABXY - turns the character in the corresponding direction, uses no PA
- Start - end turn
- Select - object menu (consumes PA)
- L/R - pull
Known issues
Animation problem enemies.
Changelog
23/07/07
- First version presented Build 220707