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Geo Wars is a space shoot'em up game. Graphics were provided by SpriteAttack and Music by Troy Nowaselski (Noah Selski). You must battle through waves of enemies to save Trinity and all of humanity. | Geo Wars is a space shoot'em up game. Graphics were provided by SpriteAttack and Music by Troy Nowaselski (Noah Selski). You must battle through waves of enemies to save Trinity and all of humanity. | ||
This game won the dev-fr.org compo sponsered by DS-X. It was entered into the 2009 best DS homebrew contest. | This game won the dev-fr.org compo 2007 sponsered by DS-X (ranked 1st in Game section). It was entered into the 2009 best DS homebrew contest. | ||
==Features== | ==Features== |
Revision as of 04:41, 4 October 2012
Geo War | |
File:Geowarsdstitle.jpg | |
General | |
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Author(s) | DayDream, Sumiguchi |
Type | Shooter |
Version | 29July2007 |
Licence | Mixed |
Links | |
[Media:GeoWarsds.zip Download] | |
Website |
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Geo Wars is a space shoot'em up game. Graphics were provided by SpriteAttack and Music by Troy Nowaselski (Noah Selski). You must battle through waves of enemies to save Trinity and all of humanity.
This game won the dev-fr.org compo 2007 sponsered by DS-X (ranked 1st in Game section). It was entered into the 2009 best DS homebrew contest.
Features
- two playable characters with different attacks
- 10 missions, 10 Zones and 2 training missions
- stunning sound
- multiple levels of evolution
- Online Leaderboard
User guide
In Geo War, there are full of ships as this consists of 10 official missions and 2 training missions, each mission will take place in an area and make your ship evolves as you complete missions. The game is to fight with your ship against anyone who stands in your way so he can save humanity.
At the beginning of the mission take a single ship loaded with weapons base, but over the course of the different areas we can get power ups to improve our fire and bombs.
It contains two different characters, each with its own characteristics of attack.
There are multiple levels of evolution in this game. You will see it in the story and through some funny naming references, but also throughout the missions you will see you ship & capabilities evolve.
In intense battles you will see the explosions evolve into massive blasts. Once you have upgraded your ship by playing through the missions, the upgrades persist with you - so you can go back and play Mission one with all the new capabilities. So in this way, the game really evolves to allow you to max out scores.
Be sure to enjoy the stereo sfx with headphones. Audio options are in the pause menu during gameplay.
Characters
Alice: throws a radial pump can control with the stylus. This character is most recommended for beginners who have not controlled the dropping of bombs.
Mortymer: This character will launch guided missiles will control with the stylus.
Controls
Pad - control direction of the ship
Stylus - direct shots
Compatibility
Tested on: Flashcard iPlayer with Firmware O.S. 1.2 v1.0.6