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Revision as of 01:43, 16 September 2022
Mother: The Video Game | |
---|---|
General | |
Author | Joey Bishop |
Type | Platform |
Version | 2020 |
License | Mixed |
Last Updated | 2020/05/19 |
Links | |
Download | |
Website | |
Source | |
Mother: The Video Game was developed in Spring 2019 as the final project for a Media Device Architecture class at Georgia Tech.
It is a pixel platformer whose theme came from the universe of Mother, an original science fiction deeply rooted in 80s nostalgia.
The project was built in C and involved state machines, complex gravity, and wall climbing, among other game mechanics.
User guide
The game features three separate levels - focused on three different characters - that have their own gameplay mechanics and goals.
- Hacking - Navigate through a difficult platformer level and defeat the boss at the end.
- Bug Moon - Control a spaceship, fight off enemy ships and survive an asteroid belt to win.
- Portelyth - Navigate a dangerous cave and play 5 minigames to unlock a door and escape.
Controls
Up/Down - Move between the different levels
Start - Navigate through most menus
Select - Navigate from Pause menu to Start menu
Hacking:
Left/Right - Move the character
Up - Jump
A - Dash
B - Shoot.
Bug Moon:
Up/Down - Move the spaceship
A - Shoot
Portelyth:
Left/Right - Move the character
Up/Down - Climb
A - Jump
B - Climb
Screenshots
Compatibility
Developed for and tested on emulator.
External links
- Official website - https://portfolio.josephdavidbishop.com/mother.html
- GitHub - https://github.com/NeoBaneling/mother-gba