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'''OpenTTD''' is an open source reimplementation of the Microprose game "Transport Tycoon Deluxe". As president of a start-up transportation company in 1950, you have a choice of building rail, road, air and maritime transportation routes to build up your transportation empire. Outsmart your competition by beating them to attractive passenger and commodities routes to become the game's highest-ranking transport company by the year 2050. | |||
== Controls == | |||
{| class="wikitable" | |||
|- | |||
! Wiimote | |||
! Nunchuk | |||
! Classic Controller | |||
! GC N Controller | |||
! Action | |||
|- | |||
| align="center"|Wiimote Aim | |||
| align="center"|Nunchuk Control Stick | |||
| align="center"|Classic L Control Stick '''/''' Classic R Control Stick | |||
| align="center"|GC Control Stick | |||
| Move pointer | |||
|- | |||
| align="center"|Wiimote DPad | |||
| | |||
| align="center"|Classic DPad | |||
| align="center"|GC DPad | |||
| Scroll screen | |||
|- | |||
| align="center"|Wiimote A Button | |||
| | |||
| align="center"|Classic A Button | |||
| align="center"|GC A Button | |||
| Select | |||
|- | |||
| align="center"|Wiimote B Button | |||
| | |||
| align="center"|Classic B Button | |||
| align="center"|GC B Button | |||
| Tooltip | |||
|- | |||
| align="center"|Wiimote 1 Button | |||
| | |||
| align="center"|Classic X Button | |||
| align="center"|GC X Button | |||
| Close non-sticky windows | |||
|- | |||
| align="center"|Wiimote 2 Button | |||
| | |||
| align="center"|Classic Y Button | |||
| align="center"|GC Y Button | |||
| Toggle all transparency options | |||
|- | |||
| | |||
| align="center"|Nunchuk C Button | |||
| align="center"|Classic L Trigger | |||
| | |||
| Center screen at pointer's location | |||
|- | |||
| | |||
| align="center"|Nunchuk Z Button | |||
| align="center"|Classic R Trigger | |||
| align="center"|GC Z Button | |||
| Zoom in to the pointer's location | |||
|- | |||
| | |||
| | |||
| align="center"|Classic ZL Button | |||
| align="center"|GC Control Stick C '''←''' | |||
| Pause game | |||
|- | |||
| | |||
| | |||
| align="center"|Classic ZR Button | |||
| align="center"|GC Control Stick C '''→''' | |||
| Fast forward | |||
|- | |||
| align="center"|Wiimote Minus Button | |||
| | |||
| align="center"|Classic Minus Button | |||
| align="center"|GC L Trigger | |||
| Zoom out | |||
|- | |||
| align="center"|Wiimote Plus Button | |||
| | |||
| align="center"|Classic Plus Button | |||
| align="center"|GC R Trigger | |||
| Zoom in | |||
|- | |||
| align="center"|Wiimote Home Button | |||
| | |||
| align="center"|Classic Home Button | |||
| align="center"|GC Start Button | |||
| Quit | |||
|} | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/wiihomebrews/openttdwii-01.jpg | |||
https://dlhb.gamebrew.org/wiihomebrews/openttdwii-02.jpg | |||
https://dlhb.gamebrew.org/wiihomebrews/openttdwii-03.jpg | |||
https://dlhb.gamebrew.org/wiihomebrews/openttdwii-04.jpg | |||
https://dlhb.gamebrew.org/wiihomebrews/openttdwii-05.jpg | |||
https://dlhb.gamebrew.org/wiihomebrews/openttdwii-06.jpg | |||
==Media== | ==Media== | ||
<youtube></youtube> | <youtube>7JUVTywd0Vs</youtube> | ||
== Resources == | |||
*[https://wiki.openttd.org/Tutorial Gameplay tutorial] | |||
*[https://wiki.openttd.org/OpenTTD User manual] | |||
*[https://bananas.openttd.org/ Content service] | |||
== Changelog == | |||
''' July 29, 2013 ''' | |||
*Updates for 1.3.2 release. | |||
''' June 2, 2013 ''' | |||
*Updates for 1.3.1 release. | |||
''' April 3, 2013 ''' | |||
*Updates for 1.3.0 release. | |||
*Exposed 720x480p & 720x576p resolutions. | |||
*Resolved packaging issues. | |||
''' December 1, 2012 ''' | |||
*Updates for 1.2.3 release. | |||
*Enabled threading support. | |||
*Reworked video driver. | |||
*Increased disk cache. | |||
''' October 11, 2011 ''' | |||
*Updates for 1.1.3 release. | |||
*Networking is mostly functional. | |||
*Improved efficiency of video driver. | |||
*Other minor changes. | |||
''' August 15, 2011 ''' | |||
*Updates for 1.1.2 release. | |||
*Added GameCube controller support. | |||
*Improved mouse & keyboard support. | |||
*RGBX8 hardware palette. | |||
''' June 12, 2011 ''' | |||
*Updates for 1.1.1 release. | |||
*Exit dialog now refer to the Homebrew Channel. | |||
*Other minor changes. | |||
''' May 7, 2011 ''' | |||
*Updates for 1.1.0 release. | |||
*Default language from system settings. | |||
*Browseable mounted devices. | |||
*Replaced SDL Audio with AESND. | |||
*Added General MIDI playback using libTiMidity. | |||
*Enabled LZO compression support. | |||
*Fixed crash while loading original game saves. | |||
*Other minor bug fixes. | |||
''' April 1, 2011 ''' | |||
*Lazy SDL Wii port. | |||
== External links == | |||
* Official Website - https://www.openttd.org/ | |||
* Wiibrew - https://wiibrew.org/wiki/OpenTTD |
Revision as of 01:31, 12 September 2022
OpenTTD | |
---|---|
File:Openttdwii.jpg | |
General | |
Author | Extrems |
Type | Simulation |
Version | 1.3.2 |
License | GNU GPL v2 |
Last Updated | 2013/07/29 |
Links | |
Download | |
Website | |
Source | |
OpenTTD is an open source reimplementation of the Microprose game "Transport Tycoon Deluxe". As president of a start-up transportation company in 1950, you have a choice of building rail, road, air and maritime transportation routes to build up your transportation empire. Outsmart your competition by beating them to attractive passenger and commodities routes to become the game's highest-ranking transport company by the year 2050.
Controls
Wiimote | Nunchuk | Classic Controller | GC N Controller | Action |
---|---|---|---|---|
Wiimote Aim | Nunchuk Control Stick | Classic L Control Stick / Classic R Control Stick | GC Control Stick | Move pointer |
Wiimote DPad | Classic DPad | GC DPad | Scroll screen | |
Wiimote A Button | Classic A Button | GC A Button | Select | |
Wiimote B Button | Classic B Button | GC B Button | Tooltip | |
Wiimote 1 Button | Classic X Button | GC X Button | Close non-sticky windows | |
Wiimote 2 Button | Classic Y Button | GC Y Button | Toggle all transparency options | |
Nunchuk C Button | Classic L Trigger | Center screen at pointer's location | ||
Nunchuk Z Button | Classic R Trigger | GC Z Button | Zoom in to the pointer's location | |
Classic ZL Button | GC Control Stick C ← | Pause game | ||
Classic ZR Button | GC Control Stick C → | Fast forward | ||
Wiimote Minus Button | Classic Minus Button | GC L Trigger | Zoom out | |
Wiimote Plus Button | Classic Plus Button | GC R Trigger | Zoom in | |
Wiimote Home Button | Classic Home Button | GC Start Button | Quit |
Screenshots
Media
Resources
Changelog
July 29, 2013
- Updates for 1.3.2 release.
June 2, 2013
- Updates for 1.3.1 release.
April 3, 2013
- Updates for 1.3.0 release.
- Exposed 720x480p & 720x576p resolutions.
- Resolved packaging issues.
December 1, 2012
- Updates for 1.2.3 release.
- Enabled threading support.
- Reworked video driver.
- Increased disk cache.
October 11, 2011
- Updates for 1.1.3 release.
- Networking is mostly functional.
- Improved efficiency of video driver.
- Other minor changes.
August 15, 2011
- Updates for 1.1.2 release.
- Added GameCube controller support.
- Improved mouse & keyboard support.
- RGBX8 hardware palette.
June 12, 2011
- Updates for 1.1.1 release.
- Exit dialog now refer to the Homebrew Channel.
- Other minor changes.
May 7, 2011
- Updates for 1.1.0 release.
- Default language from system settings.
- Browseable mounted devices.
- Replaced SDL Audio with AESND.
- Added General MIDI playback using libTiMidity.
- Enabled LZO compression support.
- Fixed crash while loading original game saves.
- Other minor bug fixes.
April 1, 2011
- Lazy SDL Wii port.
External links
- Official Website - https://www.openttd.org/
- Wiibrew - https://wiibrew.org/wiki/OpenTTD