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Tick Tock Tank Fight Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Shooter) - GameBrew |title_mode=append |image=ticktocktankfightwii.jpg |image_alt=Tick Tock Tank Fight }} {{Infobox Wii Homebrews |title=Tic...")
 
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|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/ticktocktankfightwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/ticktocktankfightwii.7z
|website=http://thatotherdev.com/
|website=https://web.archive.org/web/20191017165856/http://thatotherdev.com/
|source=#LNF
|source=
}}
}}
https://wiibrew.org/wiki/Tick_Tock_Tank_Fight
'''Tick Tock Tank Fight''' is a time based shooter with destructible walls. In this one you need to kill 1000 zombies as quickly as possible.
 
It plays a lot like They Do Not Die and even has similar arrow people (which I know is an odd thing the carry over considering that it was something that a lot of people disapproved of) but its not really intended as a replacement for it. In a lot of ways it even falls short in comparison. They Do Not Die had a level editor, looked better, loaded faster, ran smoother and would infinity re spawn enemies and let you play indefinitely. But that is not to say that Tick Tock Zombie Shooter isn’t worth trying out. It features destructible walls and four times as many zombies (the game really does have 1000 zombies alive at start up well They Do Not Die never had more then 250 at any given time on Wii).
 
I’m looking forward to hearing what fans of They Do Not Die think of this.
 
I’m also curious what if any kind of vehicles people would like to see get a Tick Tock Racing game. Keep in mind that I’m planning to put together a open world game and anything I make for one of these short stand alone games will get included in that.
 
== Controls ==
{| class="wikitable" style="left;text-align:center;"
! Wiimote Nunchuk !! Action
|-
| Wiimote Aim || Aim
|-
| Nunchuk Control Stick‎ || Move
|-
| Wiimote B Button || Shoot
|}


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>TsE9rSOsXEI</youtube>
 
== Additional credits ==
The music used in this game is Biosphere by Joshua Arámbula.
http://www.jamendo.com/en/album/86257
 
== External links ==
* Official Website - https://web.archive.org/web/20191017165856/http://thatotherdev.com/
* Wiibrew - https://wiibrew.org/wiki/Tick_Tock_Tank_Fight

Revision as of 01:00, 11 September 2022

Tick Tock Tank Fight
File:Ticktocktankfightwii.jpg
General
AuthorThatOtherPerson
TypeShooter
Version1.0
LicenseMixed
Last Updated2011/03/03
Links
Download
Website

Tick Tock Tank Fight is a time based shooter with destructible walls. In this one you need to kill 1000 zombies as quickly as possible.

It plays a lot like They Do Not Die and even has similar arrow people (which I know is an odd thing the carry over considering that it was something that a lot of people disapproved of) but its not really intended as a replacement for it. In a lot of ways it even falls short in comparison. They Do Not Die had a level editor, looked better, loaded faster, ran smoother and would infinity re spawn enemies and let you play indefinitely. But that is not to say that Tick Tock Zombie Shooter isn’t worth trying out. It features destructible walls and four times as many zombies (the game really does have 1000 zombies alive at start up well They Do Not Die never had more then 250 at any given time on Wii).

I’m looking forward to hearing what fans of They Do Not Die think of this.

I’m also curious what if any kind of vehicles people would like to see get a Tick Tock Racing game. Keep in mind that I’m planning to put together a open world game and anything I make for one of these short stand alone games will get included in that.

Controls

Wiimote Nunchuk Action
Wiimote Aim Aim
Nunchuk Control Stick‎ Move
Wiimote B Button Shoot

Media

Additional credits

The music used in this game is Biosphere by Joshua Arámbula. http://www.jamendo.com/en/album/86257

External links

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