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(Created page with "{{#seo: |title=Wii Homebrew Games (Puzzle) - GameBrew |title_mode=append |image=cubiicwii.jpg |image_alt=Cubiic }} {{Infobox Wii Homebrews |title=Cubiic |image=cubiicwii.jpg |...") |
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|type=Puzzle | |type=Puzzle | ||
|version=0.1a2 | |version=0.1a2 | ||
|license= | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/cubiicwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/cubiicwii.7z | ||
|website= | |website=https://code.google.com/archive/p/cubiic/ | ||
|source= | |source=https://code.google.com/archive/p/cubiic/ | ||
}} | }} | ||
I'm looking for a 2D graphic artist who wants to contribute to the project. If you are interested, shoot me a mail. | |||
A Magic Cube puzzle game on the Wii. | |||
==What's a Magic Cube?== | |||
The Magic Cube (also known as Rubik's Cube) is a mechanical puzzle game that was very popular in the 80ies. In it's basic version each of the six faces of the cube is covered by 9 stickers, among six solid colors. A pivot mechanism enables each face to turn independently mixing up the colors. For the puzzle to be solved each face must be a solid color. | |||
===Game Mechanics=== | |||
Cubiic is a digital version of the classic mechanical puzzle game. The cube consists of three planes on each of the cube's axis (x-, y-, z-axis). Thus making a total of nine planes that can be rotated either clockwise or anticlockwise to solve the puzzle. You can rotate one of the planes at a time. The currently selected plane is highlighted (The colors on the selected plane are a little darker than the colors of the rest of the cube). The D-Pad is used to select the plane to be rotated. Pressing up/down changes the selected axis, pressing left/right toggles the selected plane on that axis. Finally the A- and B-button on the Wiimote are used to rotate the currently selected plane clockwise resp. anticlockwise. | |||
==Controls== | |||
* Controller: Wii Remote/Nunchuk | |||
* Wii Remote: | |||
* A/B: rotate selected plane (CW/CCW) | |||
* DPad Up/Down: toggle axis of rotation | |||
* DPad Left/Right: toggle selected plane | |||
* Nunchuk: | |||
* C/Z: zoom camera | |||
* Joystick: rotate camera | |||
==Media== | ==Media== | ||
<youtube></youtube> | <youtube>M5yjKpMXChI</youtube> | ||
==Known Issues== | |||
There's a problem with the y scaling. On NTSC systems some parts of the 2d overlays may be off the screen. | |||
==Changelog== | |||
'''v 0.1a2''' | |||
* added some textures to make the cube look more realistic | |||
* fixed: timer now gets reset when starting a new game | |||
* fixed: number of tries now gets reset when starting a new game | |||
'''v 0.1a1''' | |||
* added options menu | |||
* added game over menu | |||
'''v 0.1a''' | |||
* initial version | |||
==Credits== | |||
* Cubiic uses libPNG/libPNGU for image loading and | |||
* libFreeType/libFreeTypeGX for text rendering. | |||
== External links == | |||
*Google Source - https://code.google.com/archive/p/cubiic/ | |||
* Wiibrew - https://wiibrew.org/wiki/Cubiic |
Revision as of 02:48, 16 August 2022
Cubiic | |
---|---|
File:Cubiicwii.jpg | |
General | |
Author | koopa |
Type | Puzzle |
Version | 0.1a2 |
License | GPL-3.0 |
Last Updated | 2009/04/21 |
Links | |
Download | |
Website | |
Source | |
I'm looking for a 2D graphic artist who wants to contribute to the project. If you are interested, shoot me a mail.
A Magic Cube puzzle game on the Wii.
What's a Magic Cube?
The Magic Cube (also known as Rubik's Cube) is a mechanical puzzle game that was very popular in the 80ies. In it's basic version each of the six faces of the cube is covered by 9 stickers, among six solid colors. A pivot mechanism enables each face to turn independently mixing up the colors. For the puzzle to be solved each face must be a solid color.
Game Mechanics
Cubiic is a digital version of the classic mechanical puzzle game. The cube consists of three planes on each of the cube's axis (x-, y-, z-axis). Thus making a total of nine planes that can be rotated either clockwise or anticlockwise to solve the puzzle. You can rotate one of the planes at a time. The currently selected plane is highlighted (The colors on the selected plane are a little darker than the colors of the rest of the cube). The D-Pad is used to select the plane to be rotated. Pressing up/down changes the selected axis, pressing left/right toggles the selected plane on that axis. Finally the A- and B-button on the Wiimote are used to rotate the currently selected plane clockwise resp. anticlockwise.
Controls
- Controller: Wii Remote/Nunchuk
- Wii Remote:
- A/B: rotate selected plane (CW/CCW)
- DPad Up/Down: toggle axis of rotation
- DPad Left/Right: toggle selected plane
- Nunchuk:
- C/Z: zoom camera
- Joystick: rotate camera
Media
Known Issues
There's a problem with the y scaling. On NTSC systems some parts of the 2d overlays may be off the screen.
Changelog
v 0.1a2
- added some textures to make the cube look more realistic
- fixed: timer now gets reset when starting a new game
- fixed: number of tries now gets reset when starting a new game
v 0.1a1
- added options menu
- added game over menu
v 0.1a
- initial version
Credits
- Cubiic uses libPNG/libPNGU for image loading and
- libFreeType/libFreeTypeGX for text rendering.
External links
- Google Source - https://code.google.com/archive/p/cubiic/
- Wiibrew - https://wiibrew.org/wiki/Cubiic