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Cubiic Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Puzzle) - GameBrew |title_mode=append |image=cubiicwii.jpg |image_alt=Cubiic }} {{Infobox Wii Homebrews |title=Cubiic |image=cubiicwii.jpg |...")
 
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|type=Puzzle
|type=Puzzle
|version=0.1a2
|version=0.1a2
|license=Mixed
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/wiihomebrews/cubiicwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/cubiicwii.7z
|website=#LNF
|website=https://code.google.com/archive/p/cubiic/
|source=http://code.google.com/p/cubiic/source/checkout
|source=https://code.google.com/archive/p/cubiic/
}}
}}
https://wiibrew.org/wiki/Cubiic
I'm looking for a 2D graphic artist who wants to contribute to the project. If you are interested, shoot me a mail.
 
A Magic Cube puzzle game on the Wii.
 
==What's a Magic Cube?==
The Magic Cube (also known as Rubik's Cube) is a mechanical puzzle game that was very popular in the 80ies. In it's basic version each of the six faces of the cube is covered by 9 stickers, among six solid colors. A pivot mechanism enables each face to turn independently mixing up the colors. For the puzzle to be solved each face must be a solid color.
 
===Game Mechanics===
Cubiic is a digital version of the classic mechanical puzzle game. The cube consists of three planes on each of the cube's axis (x-, y-, z-axis). Thus making a total of nine planes that can be rotated either clockwise or anticlockwise to solve the puzzle. You can rotate one of the planes at a time. The currently selected plane is highlighted (The colors on the selected plane are a little darker than the colors of the rest of the cube). The D-Pad is used to select the plane to be rotated. Pressing up/down changes the selected axis, pressing left/right toggles the selected plane on that axis. Finally the A- and B-button on the Wiimote are used to rotate the currently selected plane clockwise resp. anticlockwise.
 
==Controls==
* Controller: Wii Remote/Nunchuk
* Wii Remote:
* A/B: rotate selected plane (CW/CCW)
* DPad Up/Down: toggle axis of rotation
* DPad Left/Right: toggle selected plane
 
* Nunchuk:
* C/Z: zoom camera
* Joystick: rotate camera


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>M5yjKpMXChI</youtube>
 
==Known Issues==
There's a problem with the y scaling. On NTSC systems some parts of the 2d overlays may be off the screen.
 
==Changelog==
'''v 0.1a2'''
* added some textures to make the cube look more realistic
* fixed: timer now gets reset when starting a new game
* fixed: number of tries now gets reset when starting a new game
 
'''v 0.1a1'''
* added options menu
* added game over menu
 
'''v 0.1a'''
* initial version
 
==Credits==
* Cubiic uses libPNG/libPNGU for image loading and
* libFreeType/libFreeTypeGX for text rendering.
 
== External links ==
*Google Source - https://code.google.com/archive/p/cubiic/
* Wiibrew - https://wiibrew.org/wiki/Cubiic

Revision as of 02:48, 16 August 2022

Cubiic
File:Cubiicwii.jpg
General
Authorkoopa
TypePuzzle
Version0.1a2
LicenseGPL-3.0
Last Updated2009/04/21
Links
Download
Website
Source

I'm looking for a 2D graphic artist who wants to contribute to the project. If you are interested, shoot me a mail.

A Magic Cube puzzle game on the Wii.

What's a Magic Cube?

The Magic Cube (also known as Rubik's Cube) is a mechanical puzzle game that was very popular in the 80ies. In it's basic version each of the six faces of the cube is covered by 9 stickers, among six solid colors. A pivot mechanism enables each face to turn independently mixing up the colors. For the puzzle to be solved each face must be a solid color.

Game Mechanics

Cubiic is a digital version of the classic mechanical puzzle game. The cube consists of three planes on each of the cube's axis (x-, y-, z-axis). Thus making a total of nine planes that can be rotated either clockwise or anticlockwise to solve the puzzle. You can rotate one of the planes at a time. The currently selected plane is highlighted (The colors on the selected plane are a little darker than the colors of the rest of the cube). The D-Pad is used to select the plane to be rotated. Pressing up/down changes the selected axis, pressing left/right toggles the selected plane on that axis. Finally the A- and B-button on the Wiimote are used to rotate the currently selected plane clockwise resp. anticlockwise.

Controls

  • Controller: Wii Remote/Nunchuk
  • Wii Remote:
  • A/B: rotate selected plane (CW/CCW)
  • DPad Up/Down: toggle axis of rotation
  • DPad Left/Right: toggle selected plane
  • Nunchuk:
  • C/Z: zoom camera
  • Joystick: rotate camera

Media

Known Issues

There's a problem with the y scaling. On NTSC systems some parts of the 2d overlays may be off the screen.

Changelog

v 0.1a2

  • added some textures to make the cube look more realistic
  • fixed: timer now gets reset when starting a new game
  • fixed: number of tries now gets reset when starting a new game

v 0.1a1

  • added options menu
  • added game over menu

v 0.1a

  • initial version

Credits

  • Cubiic uses libPNG/libPNGU for image loading and
  • libFreeType/libFreeTypeGX for text rendering.

External links

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