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Shiny Red Tank Wii: Difference between revisions

From GameBrew
(Created page with "{{#seo: |title=Wii Homebrew Games (Platform) - GameBrew |title_mode=append |image=shinyredtankwii.jpg |image_alt=Shiny Red Tank }} {{Infobox Wii Homebrews |title=Shiny Red Tan...")
 
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|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/shinyredtankwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/shinyredtankwii.7z
|website=#LNF
|website=
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https://wiibrew.org/wiki/Shiny_Red_Tank
[[Shiny Red Tank]] is eventually going to become an old-school platformer including elements from my favorite 8-bit and 16-bit games.  It is in very early stages of development and still has quite a few bugs, but you should be able to get a pretty good idea of the game mechanics.


==Screenshots==
The game map is currently limited to a test area.  Since I'm horribly slow at making my own graphics, the current graphics are very limited.  Also, I haven't gotten around to implementing sound yet.
==Media==
 
<youtube></youtube>
So, in short, this project still has a long way to go.
 
I hope you enjoy it!
 
-- MetaFight
 
== Controls ==
{| class="wikitable" style="text-align: center; width: 36ex"
! Wiimote Horizontal || Player 1      || Player 2
|-
| Wiimote DPad      || Move / Look up || Move / Look up
|-
| Wiimote 1 Button    || Fire          || Fire
|-
| Wiimote 2 Button    || Jump / Hover  || Jump / Hover
|-
| Wiimote Plus Button || -              || Join in
|-
| Wiimote A Button    || Unstuck        || Unstuck
|-
| Wiimote Home Button || Exit game || -
|}
 
== Changelog ==
'''19 March 2009''', v0.1.2a
* Improved 2nd Player tracking.
* Hopefully fixed animation bugs.
 
'''17 March 2009''', v0.1.1a
* Minor physics tweaks
* Implemented 2nd player.
 
'''9 March 2009''', v0.1.0a
* Initial, buggy, release.
 
== Thanks ==
*Thanks to Chaosteil for Libwiisprite
*Thanks to Armin Tamzarian for FreeTypeGX
*Thanks to Arikado for helping me get started.
*Thanks to everyone responsible for DevkitPro and Libogc
*Thanks to the folks at #wiidev
*Thanks to the madness at #wiidevot
*Thanks to Team Twiizers
 
==External links==
* Wiibrew - https://wiibrew.org/wiki/Shiny_Red_Tank

Revision as of 02:19, 8 August 2022

Shiny Red Tank
File:Shinyredtankwii.jpg
General
AuthorMetaFight
TypePlatform
Version0.1.2a
LicenseMixed
Last Updated2009/03/20
Links
Download

Shiny Red Tank is eventually going to become an old-school platformer including elements from my favorite 8-bit and 16-bit games. It is in very early stages of development and still has quite a few bugs, but you should be able to get a pretty good idea of the game mechanics.

The game map is currently limited to a test area. Since I'm horribly slow at making my own graphics, the current graphics are very limited. Also, I haven't gotten around to implementing sound yet.

So, in short, this project still has a long way to go.

I hope you enjoy it!

-- MetaFight

Controls

Wiimote Horizontal Player 1 Player 2
Wiimote DPad Move / Look up Move / Look up
Wiimote 1 Button Fire Fire
Wiimote 2 Button Jump / Hover Jump / Hover
Wiimote Plus Button - Join in
Wiimote A Button Unstuck Unstuck
Wiimote Home Button Exit game -

Changelog

19 March 2009, v0.1.2a

  • Improved 2nd Player tracking.
  • Hopefully fixed animation bugs.

17 March 2009, v0.1.1a

  • Minor physics tweaks
  • Implemented 2nd player.

9 March 2009, v0.1.0a

  • Initial, buggy, release.

Thanks

  • Thanks to Chaosteil for Libwiisprite
  • Thanks to Armin Tamzarian for FreeTypeGX
  • Thanks to Arikado for helping me get started.
  • Thanks to everyone responsible for DevkitPro and Libogc
  • Thanks to the folks at #wiidev
  • Thanks to the madness at #wiidevot
  • Thanks to Team Twiizers

External links

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