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(Created page with "{{#seo: |title=Wii Homebrew Games (Arcade Games) - GameBrew |title_mode=append |image=piechartwii.jpg |image_alt=PieChart }} {{Infobox Wii Homebrews |title=PieChart |image=pie...") |
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|download=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z | ||
|website=http://x-hax.cultnet.net/ | |website=http://x-hax.cultnet.net/ | ||
|source= | |source=https://dlhb.gamebrew.org/wiihomebrews/piechartwii.7z | ||
}} | }} | ||
'''PieChart''' Is a mish-mash of several PacMan gameplay styles and themes. Programmed in C over several weeks and using GRRLIB for rendering, PieChart is a 21 level experience. | |||
== Controls == | |||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
! Wiimote Horizontal || Player Control | |||
|- | |||
| Wiimote DPad || Navigate Maze | |||
|- | |||
| Wiimote 2 Button || Booster | |||
|- | |||
| Wiimote Plus Button || Pause | |||
|- | |||
| Wiimote A Button || Screenshot to SD card | |||
|} | |||
==Media== | |||
'''v0.8''' | |||
<youtube>RzPF_ftRYz0</youtube> | |||
'''v0.7''' | |||
<youtube>qxP6TdOTg0s</youtube> | |||
==Screenshots== | ==Screenshots== | ||
== | https://dlhb.gamebrew.org/wiihomebrews/piechartwii-01.jpg | ||
https://dlhb.gamebrew.org/wiihomebrews/piechartwii-02.jpg | |||
https://dlhb.gamebrew.org/wiihomebrews/piechartwii-03.jpg | |||
https://dlhb.gamebrew.org/wiihomebrews/piechartwii-04.jpg | |||
== Changelog == | |||
''' Version 0.8 ''' | |||
Upgrades from previous version: | |||
* 2 player mode! Now you can play with a friend to conquer the mazes! | |||
* A full soundtrack supplied by the industral band DYM (http://www.enterdym.com). | |||
* Fixed some ghosts not playing the death sound when they eat the player. | |||
* Fixed infinite ghost points bug. | |||
* The sound engine has been re-written to allow for co-existing SFX and music. | |||
* There are now surprises in the mazes, including more powerful ghosts and level tweaks. | |||
* A few new stages, 21 in total. | |||
''' Version 0.7 ''' | |||
* Huge ghost AI revision. They can no longer reverse direction at will; they also can switch between evasive and wandering modes | |||
* Animated title screen | |||
* Multiple level support | |||
* 17 new levels! This should keep people occupied until I add more soon | |||
* Maze size reduced to allow for HUD options | |||
* fixed/added hiscore saving. score.bin MUST exist and it can't be empty or you'll get a stack error. | |||
* Fixed animation speeds | |||
''' Version 0.5 ''' | |||
* Tile engine working | |||
* Player programming complete | |||
* Barely functional AI | |||
* single level support | |||
== Future Updates == | |||
* AI upgrades | |||
* Cosmetic niceties when I get the inclination to code them. | |||
== Known Issues == | |||
* Game uses external files for memory management. As a result, this game doesn't work in Dolphin AFAIK. This also means you'll need to put everything in the right location on the SD card. "sd:/apps/PieChart" | |||
==External links== | |||
*Homepage - http://x-hax.cultnet.net/ | |||
*Gbatemp - https://gbatemp.net/threads/piechart-v0-8.276199/ | |||
*Wiibrew - https://wiibrew.org/wiki/PieChart |
Revision as of 00:33, 25 July 2022
PieChart | |
---|---|
File:Piechartwii.jpg | |
General | |
Author | Dude2kx |
Type | Arcade Games |
Version | 0.8 |
License | Mixed |
Last Updated | 2011/01/24 |
Links | |
Download | |
Website | |
Source | |
PieChart Is a mish-mash of several PacMan gameplay styles and themes. Programmed in C over several weeks and using GRRLIB for rendering, PieChart is a 21 level experience.
Controls
Wiimote Horizontal | Player Control |
---|---|
Wiimote DPad | Navigate Maze |
Wiimote 2 Button | Booster |
Wiimote Plus Button | Pause |
Wiimote A Button | Screenshot to SD card |
Media
v0.8
v0.7
Screenshots
Changelog
Version 0.8
Upgrades from previous version:
- 2 player mode! Now you can play with a friend to conquer the mazes!
- A full soundtrack supplied by the industral band DYM (http://www.enterdym.com).
- Fixed some ghosts not playing the death sound when they eat the player.
- Fixed infinite ghost points bug.
- The sound engine has been re-written to allow for co-existing SFX and music.
- There are now surprises in the mazes, including more powerful ghosts and level tweaks.
- A few new stages, 21 in total.
Version 0.7
- Huge ghost AI revision. They can no longer reverse direction at will; they also can switch between evasive and wandering modes
- Animated title screen
- Multiple level support
- 17 new levels! This should keep people occupied until I add more soon
- Maze size reduced to allow for HUD options
- fixed/added hiscore saving. score.bin MUST exist and it can't be empty or you'll get a stack error.
- Fixed animation speeds
Version 0.5
- Tile engine working
- Player programming complete
- Barely functional AI
- single level support
Future Updates
- AI upgrades
- Cosmetic niceties when I get the inclination to code them.
Known Issues
- Game uses external files for memory management. As a result, this game doesn't work in Dolphin AFAIK. This also means you'll need to put everything in the right location on the SD card. "sd:/apps/PieChart"
External links
- Homepage - http://x-hax.cultnet.net/
- Gbatemp - https://gbatemp.net/threads/piechart-v0-8.276199/
- Wiibrew - https://wiibrew.org/wiki/PieChart