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If you raise your growth mode's horse's speed/stamina too high, it will loop and reset. So the program assumes the maximum stat is roughly 75 for that specific horse (it still resets/loops, however). | If you raise your growth mode's horse's speed/stamina too high, it will loop and reset. So the program assumes the maximum stat is roughly 75 for that specific horse (it still resets/loops, however). | ||
==Changelog== | ==Changelog== |
Revision as of 08:51, 31 March 2022
Pocket Card Jockey | |
---|---|
General | |
Author | Taser9090 |
Type | Hack Utilities |
Version | 1.1 |
License | Mixed |
Last Updated | 2018/08/15 |
Links | |
1.0 & 1.1 Download | |
Website | |
Source | |
This is a save editor for Pocket Card Jockey written in C++.
To use it, you must have the save file in the same directory as the executable (PocketCardJockey.exe) and it must be named gamedata. All commands are inputted through keyboard.
Features
- Edit speed.
- Edit stamina.
- Edit number of wins.
- Edit number of races horse participated in.
- Edit peak times.
- Maximize cash for all race horses.
- Appearance/gender.
- Racing style.
- Temperament.
- Active Shop items (to an extent).
Screenshots
Known issues
Currently, the program doesn't edit the player data, horse's name, and skills.
If you raise your growth mode's horse's speed/stamina too high, it will loop and reset. So the program assumes the maximum stat is roughly 75 for that specific horse (it still resets/loops, however).
Changelog
v1.1
- Added features for editing horse appearance, temperament, how many more babies it can produce, and racing style.
v1.0
- First release of the Pocket Card Jockey Save Editor. Included is an .exe file, a test save, and a g++-compiled executable.