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===Installation=== | ===Installation=== | ||
bootROM: | '''bootROM:''' | ||
For 3DS types, The ARM9 bootROM is required. You can dump it using boot9strap, which can be set up by [https://3ds.hacks.guide 3DS Hacks Guide]. To dump the bootROM, hold Start+Select+X when you boot up your 3DS. It is checked in order of: | * For 3DS types, The ARM9 bootROM is required. You can dump it using boot9strap, which can be set up by [https://3ds.hacks.guide 3DS Hacks Guide]. | ||
* <code>--boot9</code> argument (if set) | * To dump the bootROM, hold Start+Select+X when you boot up your 3DS. It is checked in order of: | ||
* <code>BOOT9_PATH</code> environment variable (if set) | ** <code>--boot9</code> argument (if set) | ||
* <code>%APPDATA%\3ds\boot9.bin</code> (Windows-specific) | ** <code>BOOT9_PATH</code> environment variable (if set) | ||
* <code>~/Library/Application Support/3ds/boot9.bin</code> (macOS-specific) | ** <code>%APPDATA%\3ds\boot9.bin</code> (Windows-specific) | ||
* <code>~/.3ds/boot9.bin</code> | ** <code>~/Library/Application Support/3ds/boot9.bin</code> (macOS-specific) | ||
* <code>~/3ds/boot9.bin</code> | ** <code>~/.3ds/boot9.bin</code> | ||
** <code>~/3ds/boot9.bin</code> | |||
* <code>boot9_prot.bin</code> can also be used in all of these locations. | |||
* "<code>~</code>" means the user's home directory. "<code>~/3ds</code>" would mean <code>/Users/username/3ds</code> on macOS and <code>C:\Users\username\3ds</code> on Windows. | |||
'''SeedDB:''' | |||
* CDN, CIA, and NCCH mounting may need [https://github.com/ihaveamac/3DS-rom-tools/wiki/SeedDB-list SeedDB] for mounting NCCH containers of newer games (2015+) that use seeds. | |||
* SeedDB is checked in order of: | |||
** <code>--seeddb</code> argument (if set) | |||
SeedDB: | ** <code>SEEDDB_PATH</code> environment variable (if set) | ||
CDN, CIA, and NCCH mounting may need [https://github.com/ihaveamac/3DS-rom-tools/wiki/SeedDB-list SeedDB] for mounting NCCH containers of newer games (2015+) that use seeds. SeedDB is checked in order of: | ** <code>%APPDATA%\3ds\seeddb.bin</code> (Windows-specific) | ||
* <code>--seeddb</code> argument (if set) | ** <code>~/Library/Application Support/3ds/seeddb.bin</code> (macOS-specific) | ||
* <code>SEEDDB_PATH</code> environment variable (if set) | ** <code>~/.3ds/seeddb.bin</code> | ||
* <code>%APPDATA%\3ds\seeddb.bin</code> (Windows-specific) | ** <code>~/3ds/seeddb.bin</code> | ||
* <code>~/Library/Application Support/3ds/seeddb.bin</code> (macOS-specific) | |||
* <code>~/.3ds/seeddb.bin</code> | |||
* <code>~/3ds/seeddb.bin</code> | |||
===Windows=== | ===Windows=== | ||
'''Using Installer:''' | '''Using Installer:''' | ||
* An installer is provided in releases. It includes both ninfs and WinFsp, which is installed if required. | * An installer is provided in releases. | ||
* It includes both ninfs and WinFsp, which is installed if required. | |||
'''Using Standalone release:''' | '''Using Standalone release:''' | ||
* A standalone zip is also provided in releases. [http://www.secfs.net/winfsp/rel/ WinFsp] must be installed separately. | * A standalone zip is also provided in releases. | ||
* [http://www.secfs.net/winfsp/rel/ WinFsp] must be installed separately. | |||
'''Installing with | '''Installing with Python:''' | ||
* Install the latest version of [https://www.python.org/downloads/ Python 3]. The x86-64 version is preferred on 64-bit Windows. | * Install the latest version of [https://www.python.org/downloads/ Python 3]. The x86-64 version is preferred on 64-bit Windows. | ||
** Python from the Microsoft Store can also be used. If this is used, python3 must be used instead of py -3. | ** Python from the Microsoft Store can also be used. If this is used, python3 must be used instead of py -3. | ||
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===macOS=== | ===macOS=== | ||
Versions of macOS supported by Apple are highly recommended. macOS Sierra is the oldest version that should work. [https://osxfuse.github.io/ macFUSE] is required. No standalone build is available at the moment. | * Versions of macOS supported by Apple are highly recommended. | ||
* macOS Sierra is the oldest version that should work. [https://osxfuse.github.io/ macFUSE] is required. | |||
* No standalone build is available at the moment. | |||
'''Installing with | '''Installing with Python:''' | ||
* Install the latest version of Python 3. The recommended way is [https://brew.sh Homebrew]. You can also use an installer from [https://www.python.org/downloads/ python.org] or a tool like [https://github.com/pyenv/pyenv pyenv]. | * Install the latest version of Python 3. The recommended way is [https://brew.sh Homebrew]. You can also use an installer from [https://www.python.org/downloads/ python.org] or a tool like [https://github.com/pyenv/pyenv pyenv]. | ||
* Install the latest version of [https://github.com/osxfuse/osxfuse/releases/latest FUSE for macOS]. | * Install the latest version of [https://github.com/osxfuse/osxfuse/releases/latest FUSE for macOS]. | ||
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==User guide== | ==User guide== | ||
===Supported types=== | ===Supported types=== | ||
{| class="wikitable" style="width: | {| class="wikitable" style="width: 420px;" | ||
|- | |- | ||
! colspan="2"| Nintendo 3DS | ! colspan="2"| Nintendo 3DS | ||
|- | |- | ||
|style="width: 45%;"| CTR Cart Image | |style="width: 45%;"| CTR Cart Image | ||
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|- | |- | ||
| CDN contents | | CDN contents | ||
| cetk, tmd, and contents | | cetk, tmd, and contents | ||
|- | |- | ||
| CTR Importable Archive || .cia. | | CTR Importable Archive || .cia. | ||
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| Read-only Filesystem || .romfs, romfs.bin | | Read-only Filesystem || .romfs, romfs.bin | ||
|- | |- | ||
| SD Card Contents || Nintendo 3DS from SD | | SD Card Contents || Nintendo 3DS folder from SD | ||
|- | |- | ||
| Installed SD Title Contents || *.tmd and *.app files | | Installed SD Title Contents || *.tmd and *.app files | ||
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===Graphical user interface=== | ===Graphical user interface=== | ||
A GUI can be used by specifying the type to be <code>gui</code>. It controls mounting and unmounting. Examples: | * A GUI can be used by specifying the type to be <code>gui</code>. | ||
* Windows: <code>py -3 -mninfs gui</code> | * It controls mounting and unmounting. Examples: | ||
* *nix: <code>python3 -mninfs gui</code>. | ** Windows: <code>py -3 -mninfs gui</code> | ||
** *nix: <code>python3 -mninfs gui</code>. | |||
===Command line=== | ===Command line=== | ||
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** Windows: <code>py -3 -mninfs cci game.3ds mountpoint</code> | ** Windows: <code>py -3 -mninfs cci game.3ds mountpoint</code> | ||
** *nix: <code>python3 -mninfs cci game.3ds mountpoint)</code> | ** *nix: <code>python3 -mninfs cci game.3ds mountpoint)</code> | ||
* Windows users can use a drive letter like <code>F:</code> as a mountpoint. Or use <code>*</code> and a drive letter will be automatically chosen. | |||
Windows users can use a drive letter like <code>F:</code> as a mountpoint. Or use <code>*</code> and a drive letter will be automatically chosen. | * Developer-unit contents are encrypted with different keys, which can be used with <code>--dev</code> with CCI, CDN, CIA, NANDCTR, NCCH, and SD. | ||
Developer-unit contents are encrypted with different keys, which can be used with <code>--dev</code> with CCI, CDN, CIA, NANDCTR, NCCH, and SD. | |||
'''Unmounting:''' | '''Unmounting:''' | ||
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===Examples=== | ===Examples=== | ||
# 3DS game card dump | |||
mount_cci game.3ds mountpoint | |||
# Contents downloaded from CDN | |||
mount_cdn cdn_directory mountpoint | |||
# CDN contents with a specific decrypted titlekey | |||
mount_cdn --dec-key 3E3E6769742E696F2F76416A65423C3C cdn_directory mountpoint</code> | |||
# CIA | |||
mount_cia game.cia mountpoint | |||
# ExeFS | |||
mount_exefs exefs.bin mountpoint | |||
# 3DS NAND backup with essential.exefs embedded | |||
mount_nandctr nand.bin mountpoint | |||
# 3DS NAND backup with an OTP file (Counter is automatically generated) | |||
mount_nandctr --otp otp.bin nand.bin mountpoint | |||
# 3DS NAND backup with OTP and CID files | |||
mount_nandctr --otp otp.bin --cid nand_cid.bin nand.bin mountpoint | |||
# 3DS NAND backup with OTP file and a CID hexstring | |||
mount_nandctr --otp otp.bin --cid 7468616E6B7334636865636B696E6721 nand.bin mountpoint | |||
# DSi NAND backup (Counter is automatically generated) | |||
mount_nandtwl --console-id 5345445543454D45 nand_dsi.bin mountpoint | |||
# DSi NAND backup with a Console ID hexstring and specified CID hexstring | |||
mount_nandtwl --console-id 5345445543454D45 --cid 576879446F657344536945786973743F nand_dsi.bin mountpoint | |||
# DSi NAND backup with a Console ID file and specified CID file | |||
mount_nandtwl --console-id ConsoleID.bin --cid CID.bin nand_dsi.bin mountpoint | |||
# iQue Player NAND backup | |||
mount_nandbb nand.bin mountpoint | |||
# Switch NAND backup | |||
mount_nandhac --keys prod.keys rawnand.bin mountpoint | |||
# Switch NAND backup in multiple parts | |||
mount_nandhac --keys prod.keys -S rawnand.bin.00 mountpoint | |||
# Switch NAND encrypted partition dump | |||
mount_nandhac --keys prod.keys --partition SYSTEM SYSTEM.bin mountpoint | |||
# NCCH container (.app, .cxi, .cfa, .ncch) | |||
mount_ncch content.cxi mountpoint | |||
# RomFS | |||
mount_romfs romfs.bin mountpoint | |||
# Nintendo 3DS directory from an SD card | |||
mount_sd --movable movable.sed "/path/to/Nintendo 3DS" mountpoint | |||
# Nintendo 3DS directory from an SD card with an SD key hexstring | |||
mount_sd --sd-key 504C415900000000504F4B454D4F4E21 "/path/to/Nintendo 3DS" mountpoint | |||
# Nintendo DS ROM image (NDS/SRL, mount_nds also works) | |||
mount_srl game.nds mountpoint | |||
# 3DSX homebrew application | |||
mount_threedsx boot.3dsx mountpoint | |||
===Useful tools=== | ===Useful tools=== |
Revision as of 03:03, 20 March 2022
Ninfs | |
---|---|
File:Ninfs2.png | |
General | |
Author | ihaveamac |
Type | PC Utilities |
Version | 2.0a6 |
License | Mixed |
Last Updated | 2021/06/22 |
Links | |
Download | |
Website | |
Source | |
ninfs (formerly fuse-3ds) is a FUSE program to extract data from Nintendo game consoles. It works by presenting a virtual filesystem with the contents of your games, NAND, or SD card contents, and you can browse and copy out just the files that you need.
Requires Python 3.6.1+. Supports Windows (7 or later), macOS, and Linux.
Features
- Mount a NAND backup and browse CTRNAND, TWLNAND, and others, and write back to them without having to extract and decrypt them first.
- Browse decrypted SD card contents. Dump installed games and saves, or copy contents between two system's SD contents.
- Extract a game's files out of a CIA, CCI (".3ds"), NCCH, RomFS, raw CDN contents, just by mounting them and browsing its files. Or use the virtual decrypted file and start playing the game in Citra right away.
Installation
bootROM:
- For 3DS types, The ARM9 bootROM is required. You can dump it using boot9strap, which can be set up by 3DS Hacks Guide.
- To dump the bootROM, hold Start+Select+X when you boot up your 3DS. It is checked in order of:
--boot9
argument (if set)BOOT9_PATH
environment variable (if set)%APPDATA%\3ds\boot9.bin
(Windows-specific)~/Library/Application Support/3ds/boot9.bin
(macOS-specific)~/.3ds/boot9.bin
~/3ds/boot9.bin
boot9_prot.bin
can also be used in all of these locations.- "
~
" means the user's home directory. "~/3ds
" would mean/Users/username/3ds
on macOS andC:\Users\username\3ds
on Windows.
SeedDB:
- CDN, CIA, and NCCH mounting may need SeedDB for mounting NCCH containers of newer games (2015+) that use seeds.
- SeedDB is checked in order of:
--seeddb
argument (if set)SEEDDB_PATH
environment variable (if set)%APPDATA%\3ds\seeddb.bin
(Windows-specific)~/Library/Application Support/3ds/seeddb.bin
(macOS-specific)~/.3ds/seeddb.bin
~/3ds/seeddb.bin
Windows
Using Installer:
- An installer is provided in releases.
- It includes both ninfs and WinFsp, which is installed if required.
Using Standalone release:
- A standalone zip is also provided in releases.
- WinFsp must be installed separately.
Installing with Python:
- Install the latest version of Python 3. The x86-64 version is preferred on 64-bit Windows.
- Python from the Microsoft Store can also be used. If this is used, python3 must be used instead of py -3.
- This version has some limitations however, such as not being able to mount to directories.
- Install the latest version of WinFsp.
- Install ninfs with
py -3 -m pip install --upgrade https://github.com/ihaveamac/ninfs/archive/2.0.zip
macOS
- Versions of macOS supported by Apple are highly recommended.
- macOS Sierra is the oldest version that should work. macFUSE is required.
- No standalone build is available at the moment.
Installing with Python:
- Install the latest version of Python 3. The recommended way is Homebrew. You can also use an installer from python.org or a tool like pyenv.
- Install the latest version of FUSE for macOS.
- Install ninfs with
python3 -m pip install --upgrade https://github.com/ihaveamac/ninfs/archive/2.0.zip
Linux
Arch Linux:
- (Note: git versions out of date while build process stabilizes.)
- ninfs is available in the AUR: normal, with gui.
Other distributions:
- Recent distributions (e.g. Ubuntu 18.04 and later) should have Python 3.6.1 or later pre-installed, or included in its repositories. If not, you can use an extra repository (e.g. deadsnakes's PPA for Ubuntu), build from source, or use a tool like pyenv.
- Most distributions should have libfuse enabled/installed by default. Use your package manager if it isn't.
- Install ninfs with
python3 -m pip install --upgrade --user https://github.com/ihaveamac/ninfs/archive/2.0.zip
--user
is not needed if you are using a virtual environment.
- You can add a desktop entry with
python3 -m ninfs --install-desktop-entry
. If you want to install to a location other than the default ($XDG_DATA_HOME
), you can add another argument with a path like/usr/local/share
. - To use the GUI, tkinter needs to be installed. On Debian-/Ubuntu-based systems this is
python3-tk
. On Fedora this ispython3-tkinter
.
User guide
Supported types
Nintendo 3DS | |
---|---|
CTR Cart Image | .3ds, .cci. |
CDN contents | cetk, tmd, and contents |
CTR Importable Archive | .cia. |
Executable Filesystem | .exefs, exefs.bin |
NAND backup | nand.bin |
NCCH | .cxi, .cfa, .ncch, .app |
Read-only Filesystem | .romfs, romfs.bin |
SD Card Contents | Nintendo 3DS folder from SD |
Installed SD Title Contents | *.tmd and *.app files |
3DSX Homebrew | .3dsx |
Nintendo DS / DSi | |
DSi NAND backup | nand_dsi.bin |
Nintendo DS ROM image | .nds, .srl |
iQue Player | |
NAND backup | (read-only) nand.bin |
Nintendo Switch | |
NAND backup | rawnand.bin |
Graphical user interface
- A GUI can be used by specifying the type to be
gui
. - It controls mounting and unmounting. Examples:
- Windows:
py -3 -mninfs gui
- *nix:
python3 -mninfs gui
.
- Windows:
Command line
Mounting:
- Run a mount script by using "
mount_<type>
" (e.g.mount_cci game.3ds mountpoint
). - Use
-h
to view arguments for a script. - If it doesn't work, the other way is to use
<python-cmd> -mninfs <type>
. Examples:- Windows:
py -3 -mninfs cci game.3ds mountpoint
- *nix:
python3 -mninfs cci game.3ds mountpoint)
- Windows:
- Windows users can use a drive letter like
F:
as a mountpoint. Or use*
and a drive letter will be automatically chosen. - Developer-unit contents are encrypted with different keys, which can be used with
--dev
with CCI, CDN, CIA, NANDCTR, NCCH, and SD.
Unmounting:
- Windows: Press Ctrl+C in the command prompt/PowerShell window.
- macOS (two methods):
- Right-click on the mount and choose "Eject "drive name"".
- Run from terminal:
diskutil unmount /path/to/mount
- Linux: Run from terminal:
fusermount -u /path/to/mount
Examples
# 3DS game card dump mount_cci game.3ds mountpoint # Contents downloaded from CDN mount_cdn cdn_directory mountpoint # CDN contents with a specific decrypted titlekey mount_cdn --dec-key 3E3E6769742E696F2F76416A65423C3C cdn_directory mountpoint # CIA mount_cia game.cia mountpoint # ExeFS mount_exefs exefs.bin mountpoint # 3DS NAND backup with essential.exefs embedded mount_nandctr nand.bin mountpoint # 3DS NAND backup with an OTP file (Counter is automatically generated) mount_nandctr --otp otp.bin nand.bin mountpoint # 3DS NAND backup with OTP and CID files mount_nandctr --otp otp.bin --cid nand_cid.bin nand.bin mountpoint # 3DS NAND backup with OTP file and a CID hexstring mount_nandctr --otp otp.bin --cid 7468616E6B7334636865636B696E6721 nand.bin mountpoint # DSi NAND backup (Counter is automatically generated) mount_nandtwl --console-id 5345445543454D45 nand_dsi.bin mountpoint # DSi NAND backup with a Console ID hexstring and specified CID hexstring mount_nandtwl --console-id 5345445543454D45 --cid 576879446F657344536945786973743F nand_dsi.bin mountpoint # DSi NAND backup with a Console ID file and specified CID file mount_nandtwl --console-id ConsoleID.bin --cid CID.bin nand_dsi.bin mountpoint # iQue Player NAND backup mount_nandbb nand.bin mountpoint # Switch NAND backup mount_nandhac --keys prod.keys rawnand.bin mountpoint # Switch NAND backup in multiple parts mount_nandhac --keys prod.keys -S rawnand.bin.00 mountpoint # Switch NAND encrypted partition dump mount_nandhac --keys prod.keys --partition SYSTEM SYSTEM.bin mountpoint # NCCH container (.app, .cxi, .cfa, .ncch) mount_ncch content.cxi mountpoint # RomFS mount_romfs romfs.bin mountpoint # Nintendo 3DS directory from an SD card mount_sd --movable movable.sed "/path/to/Nintendo 3DS" mountpoint # Nintendo 3DS directory from an SD card with an SD key hexstring mount_sd --sd-key 504C415900000000504F4B454D4F4E21 "/path/to/Nintendo 3DS" mountpoint # Nintendo DS ROM image (NDS/SRL, mount_nds also works) mount_srl game.nds mountpoint # 3DSX homebrew application mount_threedsx boot.3dsx mountpoint
Useful tools
- wwylele's 3ds-save-tool can be used to extract game saves and extra data (DISA and DIFF, respectively).
- wwylele's save3ds is a tool to interact with 3DS save files and extdata. Extracting and importing works on all platforms. The FUSE part only works on macOS and Linux.
- OSFMount for Windows can mount FAT12/FAT16/FAT32 partitions in NAND backups.
Related tools
Screenshots
Media
fuse-3ds demonstration with Pokémon Ultra Moon (ihaveamac)
Credits
ninfs is under the MIT license. fuse.py is under the ISC license (taken from setup.py).
Special thanks to @Jhynjhiruu for adding support for iQue Player NAND backups.
Special thanks to @Stary2001 for help with NAND crypto (especially TWL), and @d0k3 for SD crypto.
OTP code is from Stary2001/3ds_tools, and is under the MIT license.
External links
- GitHub - https://github.com/ihaveamac/ninfs