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{{Infobox 3DS Homebrews | {{Infobox 3DS Homebrews | ||
|title=Super Mario 64 | |title=Super Mario 64 | ||
|image= | |image=Sm643ds2.png | ||
|description=Super Mario 64 3DS Port. | |description=Super Mario 64 3DS Port. | ||
|author=sm64-port | |author=sm64-port | ||
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|source=https://github.com/sm64-port/sm64_3ds | |source=https://github.com/sm64-port/sm64_3ds | ||
}} | }} | ||
Super Mario 64 3DS is a port of the Super Mario 64 decompilation project that was completed in mid-2009. It is a full decompilation of Super Mario 64 (J), (U), and (E), ported to the 3DS. | Super Mario 64 3DS is a port of the Super Mario 64 decompilation project that was completed in mid-2009. It is a full decompilation of Super Mario 64 (J), (U), and (E), ported to the 3DS. Note that the repository does not include all assets necessary for compiling the port. A prior copy of the game is required to extract the required assets. | ||
Note that the repository does not include all assets necessary for compiling the port. A prior copy of the game is required to extract the required assets. | |||
See also [https://github.com/mkst/sm64-port/tree/3ds-port mkst's Super Mario 64 3DS fork], which contains experimental features such as stereo 3D support, mini-menu to enable/disable AA (Anti-aliasing) and switch between 400/800px settings. | See also [https://github.com/mkst/sm64-port/tree/3ds-port mkst's Super Mario 64 3DS fork], which contains experimental features such as stereo 3D support, mini-menu to enable/disable AA (Anti-aliasing) and switch between 400/800px settings. |
Revision as of 14:29, 21 December 2021
Super Mario 64 | |
---|---|
General | |
Author | sm64-port |
Type | Platform |
Version | 2021 |
License | Mixed |
Last Updated | 2021/08/21 |
Links | |
[source only Download] | |
Website | |
Source | |
Super Mario 64 3DS is a port of the Super Mario 64 decompilation project that was completed in mid-2009. It is a full decompilation of Super Mario 64 (J), (U), and (E), ported to the 3DS. Note that the repository does not include all assets necessary for compiling the port. A prior copy of the game is required to extract the required assets.
See also mkst's Super Mario 64 3DS fork, which contains experimental features such as stereo 3D support, mini-menu to enable/disable AA (Anti-aliasing) and switch between 400/800px settings.
Screenshots
Media
Super Mario 64 3DS | Nintendo 3DS | Gameplay (Stranno)