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Retrobattle 3DS: Difference between revisions

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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
|title=Retrobattle
|title=Retrobattle
|image=Retrobattle.jpg
|image=Retrobattle2.png
|description=Port of a NES-like platform arcade game Retrobattle to the 3DS.
|description=Port of a NES-like platform arcade game Retrobattle to the 3DS.
|author=nop90
|author=nop90

Revision as of 04:12, 17 December 2021

Retrobattle
Retrobattle2.png
General
Authornop90
TypeArcade Games
Version1.0
LicenseMixed
Last Updated2016/09/15
Links
Download
Website
Source

Retrobattle is a port of the open source Retrobattle game to the 3DS. It is made to look and feel like the classic arcade-style NES games, such as Ice Climber and Clu Clu Land. Not only are the sprites limited to three colors each, but the scoring, increasing difficulty, and setup of the game makes for a challenging arcade experience that mixes various oldschool concepts.

This game was originally implemented in Game Maker by Daniel Remar. This is a port of the C++/SDL implementation by Andreas Remar.

Installation

Available in 3DSX and CIA formats. All the resources are included in the executable using romfs.

  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DSX - Use the .3dsx provided with the homebrew launcher.

The game creates a Retrobattle subfolder inside the 3ds folder if doesn't exist. Here will be saved your scores.

User guide

Note that playing on Skill 1 may seem slow at first, compared to the havoc of Skill 8.

Controls

Main screen:

A - Start the game

Left/right - Select starting stage

Down - Select starting Skill level

Start - Quit the game

In-game:

Left/right - Move left/right

A - Jump (keep pressed to jump higher)

B - Shoot

Select - Pause/unpause

Start - Go back to the main screen

Screenshots

retrobattle3.png retrobattle4.png

Changelog

V1.0 2016/09/14

  • Fixed text drawing in the score panel.
  • Added resources to build a CIA package.

V0.1 alpha 2016/09/10

  • First alpha release.

Credits

The original source of Retrobattle is by Andreas Remar.

This game uses the sf2d sftd and sfil libraries created by @xerpi.

External links

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