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|author=JeffRuLz | |author=JeffRuLz | ||
|lastupdated=2021/11/08 | |lastupdated=2021/11/08 | ||
|type= | |type=Platform | ||
|version=2021.11.08 | |version=2021.11.08 | ||
|license=Mixed | |license=Mixed | ||
|download=https:// | |download=https://dlhb.gamebrew.org/3dshomebrews/openhcl3ds.7z | ||
|website=https://gbatemp.net/threads/release-openhcl-3ds-hydra-castle-labyrinth-port.570551 | |website=https://gbatemp.net/threads/release-openhcl-3ds-hydra-castle-labyrinth-port.570551 | ||
|source=https://github.com/JeffRuLz/OpenHCL | |source=https://github.com/JeffRuLz/OpenHCL | ||
}} | }} | ||
OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth. | |||
It is a metroidvania game, similar to The Maze of Galious. The game is also available for the [https://gbatemp.net/threads/release-openhcl-wii-hydra-castle-labyrinth-port.570549 Wii] and [https://gbatemp.net/threads/release-openhcl-psp-hydra-castle-labyrinth-port.570550 PSP]. | |||
==Features== | |||
* 3D display. | |||
* Inventory displayed on the bottom screen. | |||
==Installation== | |||
===Installing=== | |||
Available in 3DSX and CIA formats. | |||
* CIA - Install the .cia with the CIA manager of your choice. | |||
* 3DSX - Use the .3dsx provided with the homebrew launcher. | |||
===Compiling=== | |||
You will need to install the following: | |||
* [https://devkitpro.org/wiki/Getting_Started DevkitPro] with devkitARM and libctru. | |||
* [https://github.com/Steveice10/bannertool/releases bannertool]. | |||
* vorbisidec <code>pacman -S 3ds-libvorbisidec</code> | |||
To just build a 3dsx file, run <code>make 3ds</code> | |||
To build a cia file, install MakeROM and run <code>make cia</code> | |||
'''Note:''' to run the game after compiling you may need the assets from the release page. | |||
==Media== | |||
'''Hydra Castle Labyrinth Speedrun - 25:21''' ([https://www.youtube.com/watch?v=fqC6KkXjt8g Krankdud]) <br> | |||
<youtube>fqC6KkXjt8g</youtube> | <youtube>fqC6KkXjt8g</youtube> | ||
==Credits== | |||
The game’s graphics, design, and data files are owned by [https://hp.vector.co.jp/authors/VA025956 Buster]. | |||
* Music - [http://www5c.biglobe.ne.jp/~mataz Matajuurou]. | |||
* Sound effects - [http://osabisi.sakura.ne.jp/m2 Osabishyuuki]. | |||
* Project Quadruple D - [http://karen.saiin.net/~hayase Sandman]. | |||
* English translation - [https://hkcomplex.tumblr.com Gary the Krampus]. | |||
* Korean translation - [https://github.com/DDinghoya DDinghoya]. | |||
==External links== | |||
* GitHub - https://github.com/JeffRuLz/OpenHCL | |||
* GBAtemp - https://gbatemp.net/threads/release-openhcl-3ds-hydra-castle-labyrinth-port.570551 | |||
[[Category:3DS homebrew games]] | |||
[[Category:Homebrew platform games on 3DS]] | |||
Revision as of 04:12, 16 December 2021
OpenHCL | |
---|---|
File:OpenHCL3DS.jpg | |
General | |
Author | JeffRuLz |
Type | Platform |
Version | 2021.11.08 |
License | Mixed |
Last Updated | 2021/11/08 |
Links | |
Download | |
Website | |
Source | |
OpenHCL is a fanmade, cross-platform port of E. (Buster) Hashimoto's Hydra Castle Labyrinth.
It is a metroidvania game, similar to The Maze of Galious. The game is also available for the Wii and PSP.
Features
- 3D display.
- Inventory displayed on the bottom screen.
Installation
Installing
Available in 3DSX and CIA formats.
- CIA - Install the .cia with the CIA manager of your choice.
- 3DSX - Use the .3dsx provided with the homebrew launcher.
Compiling
You will need to install the following:
- DevkitPro with devkitARM and libctru.
- bannertool.
- vorbisidec
pacman -S 3ds-libvorbisidec
To just build a 3dsx file, run make 3ds
To build a cia file, install MakeROM and run make cia
Note: to run the game after compiling you may need the assets from the release page.
Media
Hydra Castle Labyrinth Speedrun - 25:21 (Krankdud)
Credits
The game’s graphics, design, and data files are owned by Buster.
- Music - Matajuurou.
- Sound effects - Osabishyuuki.
- Project Quadruple D - Sandman.
- English translation - Gary the Krampus.
- Korean translation - DDinghoya.