Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

OpenHCL 3DS: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 5: Line 5:
|author=JeffRuLz
|author=JeffRuLz
|lastupdated=2021/11/08
|lastupdated=2021/11/08
|type=Adventure
|type=Platform
|version=2021.11.08
|version=2021.11.08
|license=Mixed
|license=Mixed
|download=https://github.com/JeffRuLz/OpenHCL/releases
|download=https://dlhb.gamebrew.org/3dshomebrews/openhcl3ds.7z
|website=https://gbatemp.net/threads/release-openhcl-3ds-hydra-castle-labyrinth-port.570551/
|website=https://gbatemp.net/threads/release-openhcl-3ds-hydra-castle-labyrinth-port.570551
|source=https://github.com/JeffRuLz/OpenHCL
|source=https://github.com/JeffRuLz/OpenHCL
}}
}}
OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth.
It is a metroidvania game, similar to The Maze of Galious. The game is also available for the [https://gbatemp.net/threads/release-openhcl-wii-hydra-castle-labyrinth-port.570549 Wii] and [https://gbatemp.net/threads/release-openhcl-psp-hydra-castle-labyrinth-port.570550 PSP].
==Features==
* 3D display.
* Inventory displayed on the bottom screen.
==Installation==
===Installing===
Available in 3DSX and CIA formats.
* CIA - Install the .cia with the CIA manager of your choice.
* 3DSX - Use the .3dsx provided with the homebrew launcher.
===Compiling===
You will need to install the following:
* [https://devkitpro.org/wiki/Getting_Started DevkitPro] with devkitARM and libctru.
* [https://github.com/Steveice10/bannertool/releases bannertool].
* vorbisidec <code>pacman -S 3ds-libvorbisidec</code>
To just build a 3dsx file, run <code>make 3ds</code>
To build a cia file, install MakeROM and run <code>make cia</code>
'''Note:''' to run the game after compiling you may need the assets from the release page.
==Media==
'''Hydra Castle Labyrinth Speedrun - 25:21''' ([https://www.youtube.com/watch?v=fqC6KkXjt8g Krankdud]) <br>
<youtube>fqC6KkXjt8g</youtube>
<youtube>fqC6KkXjt8g</youtube>


OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth.
==Credits==
It is a metroidvania game, similar to The Maze of Galious.
The game’s graphics, design, and data files are owned by [https://hp.vector.co.jp/authors/VA025956 Buster].
* Music - [http://www5c.biglobe.ne.jp/~mataz Matajuurou].
* Sound effects - [http://osabisi.sakura.ne.jp/m2 Osabishyuuki].
* Project Quadruple D - [http://karen.saiin.net/~hayase Sandman].
* English translation - [https://hkcomplex.tumblr.com Gary the Krampus].
* Korean translation - [https://github.com/DDinghoya DDinghoya].


This thread is for the 3DS version, but it is also available for the [https://gbatemp.net/threads/release-openhcl-wii-hydra-castle-labyrinth-port.570549/ Wii] and [https://gbatemp.net/threads/release-openhcl-psp-hydra-castle-labyrinth-port.570550/ PSP].
==External links==
* GitHub - https://github.com/JeffRuLz/OpenHCL
* GBAtemp - https://gbatemp.net/threads/release-openhcl-3ds-hydra-castle-labyrinth-port.570551


This version features:
[[Category:3DS homebrew games]]
* 3D display
[[Category:Homebrew platform games on 3DS]]
* Inventory displayed on the bottom screen

Revision as of 04:12, 16 December 2021

OpenHCL
File:OpenHCL3DS.jpg
General
AuthorJeffRuLz
TypePlatform
Version2021.11.08
LicenseMixed
Last Updated2021/11/08
Links
Download
Website
Source

OpenHCL is a fanmade, cross-platform port of E. (Buster) Hashimoto's Hydra Castle Labyrinth.

It is a metroidvania game, similar to The Maze of Galious. The game is also available for the Wii and PSP.

Features

  • 3D display.
  • Inventory displayed on the bottom screen.

Installation

Installing

Available in 3DSX and CIA formats.

  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DSX - Use the .3dsx provided with the homebrew launcher.

Compiling

You will need to install the following:

To just build a 3dsx file, run make 3ds

To build a cia file, install MakeROM and run make cia

Note: to run the game after compiling you may need the assets from the release page.

Media

Hydra Castle Labyrinth Speedrun - 25:21 (Krankdud)

Credits

The game’s graphics, design, and data files are owned by Buster.

External links

Advertising: