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Lua Red 3DS: Difference between revisions

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|title=Lua Red
|title=Lua Red
|image=Luared.png
|image=Luared.png
|description=A scriptable Pokemon Red for N3DS and o3DS!
|description=A scriptable Pokemon Red for N3DS.
|author=noahc3
|author=noahc3
|lastupdated=2017/04/09
|lastupdated=2017/04/09
Line 8: Line 8:
|version=1.5
|version=1.5
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/3dshomebrew/LuaRed.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/luared.7z
|website=https://github.com/noahc3/luared
|website=https://github.com/noahc3/luared
|source=https://github.com/noahc3/luared
|source=https://github.com/noahc3/luared
}}
}}
Lua Red, a scriptable Pokemon Red for N3DS and o3DS.
Lua Red, a scriptable Pokemon Red for N3DS. It also supports Mac/Linux/Windows.


== Supported platforms ==
The project is discontinued.


* New 3DS
==Installation==
* Mac / Linux / Windows
'''Note:''' You must supply your own symfile and ROM in order to use it.


== IRC chat ==
Put the <code>luared</code> folder in the <code>3ds</code> folder on your SD card.


[https://kiwiirc.com/client/irc.freenode.net?channel=#luared #luared] on freenode
Put your ROM (and symfile) in <code>/3ds/luared/rom/</code>.


== Building ==
The symfile must have the same basename as the ROM, so if your rom is named <code>Pokemon Red.gb</code> then your symfile must be named <code>Pokemon Red.sym</code>.


For both platforms, you must supply your own symfile and ROM and place them in the <code>rom</code> directory (create it if it does not exist). The symfile must have the same basename as the rom. So, for example, if your ROM was named <code>example.gb</code>, your symfile must be named <code>example.sym</code>.
==External links==
* GitHub - https://github.com/noahc3/luared
* GBAtemp - http://gbatemp.net/threads/release-lua-red.465531


=== New 3DS ===
[[Category:3DS homebrew rom hacks]]
 
[[Category:Homebrew hack utility for 3DS games]]
# Be on Mac or Linux
# Install LuaJIT
# Install devkitARM and ctrulib
# Install [http://github.com/rweichler/aite aite]
# Run <code>aite 3ds</code>
 
Then, copy <code>build/luared.3dsx</code>, <code>build/luared.smdh</code>, the <code>lua</code> folder, and the <code>res</code> folder to the <code>/3ds/luared</code> folder on your SD card.
 
=== Mac / Linux / Windows ===
 
# Compile [https://github.com/N64N64/mgba this mGBA edit] and then copy libmgba.dll or libmgba.so or libmgba.dylib (depending on your OS) to <code>deps/lib/love/</code> in this repo. Create the directories if they don't exist.
# Install LuaJIT
# Install zlib
# Windows: Put [https://github.com/N64N64/mgba/releases/download/1/freetype6.dll this .dll] in <code>deps\lib\love</code>
# Install [https://love2d.org/ LOVE] (0.10.2 or newer)
# Install [http://github.com/rweichler/aite aite]
# Run <code>aite love</code>
 
Open the LOVE executable with the repo directory to run it.

Revision as of 02:20, 4 December 2021

Lua Red
File:Luared.png
General
Authornoahc3
TypeHack Utilities
Version1.5
LicenseMixed
Last Updated2017/04/09
Links
Download
Website
Source

Lua Red, a scriptable Pokemon Red for N3DS. It also supports Mac/Linux/Windows.

The project is discontinued.

Installation

Note: You must supply your own symfile and ROM in order to use it.

Put the luared folder in the 3ds folder on your SD card.

Put your ROM (and symfile) in /3ds/luared/rom/.

The symfile must have the same basename as the ROM, so if your rom is named Pokemon Red.gb then your symfile must be named Pokemon Red.sym.

External links

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