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| license = Freeware | | license = Freeware | ||
| author = Necronlord (Michael Sachner, Peter Mensching) | | author = Necronlord (Michael Sachner, Peter Mensching) | ||
| lastupdated = 2008/01/17 | |||
| website = http://www.sachner.de/products/sokoknight | | website = http://www.sachner.de/products/sokoknight | ||
| download = https://dlhb.gamebrew.org/dshomebrew/sokoknight.7z | | download = https://dlhb.gamebrew.org/dshomebrew/sokoknight.7z |
Revision as of 06:35, 22 October 2021
SokoKnight | |
---|---|
General | |
Author | Necronlord (Michael Sachner, Peter Mensching) |
Type | Puzzle |
Version | 0.1 Alpha |
License | Freeware |
Last Updated | 2008/01/17 |
Links | |
Download | |
Website | |
Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib.
User guide
You must push boxes around a maze and tries to put them on floor tiles marked with crosses. Only one box mcan be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. When all boxes are on the crosses the level is completed.
Controls
D-Pad - Move, Bump into a box to push it
Start - Back to menu
Screenshots
Known issues
Missing features: Save/load game, undo move, some sound effects do not work correctly.
Credits
Code, gfx, sfx: Michael Sachner.
Level design: Michael Sachner, Peter Mensching.
External links
- Author's website - http://www.sachner.de/products/sokoknight