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| website = https://github.com/RShadowhand/SaltFW | | website = https://github.com/RShadowhand/SaltFW |
Revision as of 10:19, 20 October 2021
SaltFW | |
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File:SaltFW.jpg | |
General | |
Author | Shadowhand |
Type | Custom Firmwares |
Version | v3.1 |
License | Mixed |
Last Updated | 2016/06/27 |
Links | |
Download | |
Website | |
Source | |
SaltFW
Slim Alternative Firmware for 3DS!
Features:
- Arm9loaderhax only.
- No EmuNAND Support.
- No payload chainloading.
- No config, perfect for minimalists and children.
- Automatic firmware protection patching for all FIRMs.
- Automatic signature check patching.
- Automatic TWL/AGB patching.
- Automatic region-free patching.
- Automatic reboot patching.
- Optional splash screen.
- Optional region/language patching.
- Optional firmware.bin loading for NTR.
- Install and forget.
How to install standalone:
- FOR A9LH: Drop
arm9loaderhax.bin
to the root of your SD. - FOR ShadowNAND: Drop
boot.bin
to the root of your SD. - DONE!
How to install and use with a bootmanager:
- Drop
SaltFW.bin
toSD:/ShadowNAND/
. OR dropboot.bin
to eitherSD:/ShadowNAND/
or SD root. - Set your choice of bootmanager to load the file as default.
- DONE!
How to use splash/bootlogo
- Create
ShadowNAND/
folder in the root of your SD. - Put
splash.bin
ORsplashbottom.bin
OR BOTH inShadowNAND/
folder - DONE!
How to use firmware.bin
- Download this.
- Put
firmware.bin
from the folder for your device, toSD:/ShadowNAND
. - DONE!
How to use Region/Language emulation
- Create
/ShadowNAND/
folder in the root of your SD. - Create
_locales
folder inShadowNAND
. - Create a
txt
file titleID of the game you want to edit. (e.g.0004000000055E00.txt
) - Inside the file, put
RGN LN
where RGN is the region code, and LN is the language code. (e.g.JPN JP
) - DONE!
Compiling
You'll need armips, bin2c, and a recent build of makerom added to your PATH. HERE is a pre-compiled version of armips for Windows. Then, just run "make" and everything should work! You can find the compiled files in the 'out' folder.
Credits
AuroraWright for her great coding. TuxSH for helping with Luma3DS. Rei for his initial ground work. And everyone else they mentioned in their credits sections.
License
See LICENSE.txt