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JackalDS: Difference between revisions

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m (Text replacement - "image = https://dlhb.gamebrew.org/dshomebrew/" to "image = ")
m (Text replacement - "| licence" to "| license")
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| type        = Arcade
| type        = Arcade
| version    = 0.2.2
| version    = 0.2.2
| licence     = Mixed
| license     = Mixed
| author      = Fredrik Ahlström (FluBBa)
| author      = Fredrik Ahlström (FluBBa)
| website    = https://gbatemp.net/download/jackalds.37042
| website    = https://gbatemp.net/download/jackalds.37042

Revision as of 10:04, 20 October 2021

JackalDS
File:Jackalds.png
General
AuthorFredrik Ahlström (FluBBa)
TypeArcade
Version0.2.2
LicenseMixed
Links
Download
Website
Source


This is a Green Beret, Rush'n Attack & Mr. Goemon - Arcade emulator for the NDS.

Installation

DLDI patch the emulator for your flashcard.

Create a folder named acds in either the root of your flash card or in the data folder.

Put jackal.zip into a folder where you have arcade roms.

User guide

When the emulator starts, it will try to load Jackal automatically on startup.

Menu

File:

  • Load Game - Choose a game to load.
  • Load State - Load a previously saved state for the currently running game.
  • Save State - Save a state for the current game.
  • Save Settings - Save the current settings.
  • Reset Game - Reset the currently running game.

Options

Controller:

  • Autofire - Select to enable autofire.
  • Controller - 2P start a 2 player game.
  • Swap A/B - Swap which NDS button is mapped to which arcade button.

Display:

  • Display - Scaled or unscaled screenmode (L/R to scroll screen up/down).
  • Scaling - Flicker or barebones lineskip.
  • Gamma - Adjust gamma (brightness).
  • Disable Foreground - Turn on/off foreground rendering.
  • Disable Background - Turn on/off background rendering.
  • Disable Sprites - Turn on/off sprite rendering.

Settings:

  • Speed - Switch between speed modes.
    • Normal - Game runs at it's normal speed.
    • 200% - Game runs at double speed.
    • Max - Game runs at 4 times normal speed (might change in the future).
    • 50% - Game runs at half speed.
  • Autoload State - Toggle Savestate autoloading.
  • Autosave Settings - Save settings when leaving menu if any changes are made.
  • Autopause Game - Toggle if the game should pause when opening the menu.
  • Powersave 2nd Screen - If graphics/light should be turned off for the GUI screen when menu is not active.
  • Emulator on Bottom - Select if top or bottom screen should be used for emulator, when menu is active emulator screen is always on top.
  • Debug Output - Show an FPS meter for now.
  • Autosleep - Does not work.

Dipswitches:

  • Lot of settings for the actual arcade game, difficulty/lives etc.

Controls

Menu:

L+R or Touchscreen - Open up menu

D-Pad or Touchscreen - Navigate menus

A or Double tap - Select an option

B or Top of the screen - Go back

R/L or Touchscreen - Switch between tabs

In game:

Select - Insert coin

Start - Start

D-Pad - Move vehicle

A - Lob grenade

B - Normal shot

Screenshots

jackalds2.png jackalds3.png

jackalds4.png jackalds5.png

Compatibility

Tested on iDeaS emulator.

Known issues

It has bugs in the sprite rendering and no tile priority support, though they do not really affect gameplay.

Changelog

V0.2.2 2021/03/23

  • Fixed help page.
  • Fixed dipswitches.
  • Added load/save state.

V0.1.2 2020/06/08

  • Added support for flipped sprites.

V0.1.1 2018/05/10

  • Fixed unscaled mode.
  • Added flipped background support.
  • Code clean up.

V0.1.0 2018/04/20

  • Can play Jackal.

V0.0.0 2017/01/08

  • Started coding.

Credits

Huge thanks to Loopy for the incredible PocketNES, without it this emu would probably never have been made.

Thanks to:

  • Dwedit for help and inspiration with a lot of things.
  • Kenneth Lin, for the MAME driver.

External links

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