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Abombniballx Xbox: Difference between revisions

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m (Text replacement - "{{Infobox XBOX homebrew" to "{{Infobox XBOX Homebrews")
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{{Infobox XBOX homebrew
{{Infobox XBOX Homebrews
| title      = Abombniballx  
| title      = Abombniballx  
| image      = https://www.gamebrew.org/images/xboxhomebrew/Abombniballx_v3.jpg|250px
| image      = https://www.gamebrew.org/images/xboxhomebrew/Abombniballx_v3.jpg|250px

Revision as of 06:10, 20 October 2021

Abombniballx
[[1]]
General
Authorfreakdave
TypePuzzle
Version3
Links
Download
Source

About Abombniball:

Abombniballx is a XBOX port,which makes use of lantus' SDLx library. The original game was made by Martin Donlon (Akawaka),so all credits go to him. Visit his site on http://akawaka.csn.ul.ie/abombniball.php3 This game is released under the license of GPL.

Playing


The objective of Abombniball is to defuse all the explosives on each level. As a ball, this would normally be a simple task, however each level is filled with traps and devious puzzles placed there by...oh...lets say "Dr. Y-Front", your arch-nemesis (he's very evil). These traps take the form of special tiles which disappear or do other nasty things.

 Grey Tile  - A solid tile. He never falls away and abandons you like
              all those other tiles. He's always be there for you.
 Blue Tile
 Green Tile
 Red Tile   - These all vanish after you leave them. Leaving a gapping
              hole in the grid and an empty space in your heart.
 2 Tile     - More caring and forgiving than those selfish color tiles.
              You can bounce on these submissive fellas twice before
              they vanish.
 Blue Arrow - Rude fellows. Shove you in whatever direction the arrow
              is pointing.
 Red Arrow  - Even ruder still. They make you jump in whatever
              direction the arrow is pointing.

You defuse bombs by landing on the bombs square, however you can only defuse the bomb thats currently counting down. Trying to defuse any other bomb will cause it to explode.

Each level provides you with a certain amount of jumps, they are limit so use them with care.


Controls (Analogue stick)


 *   Left             - Move left
 *   Right            - Move right
 *   Up               - Move up
 *   Down             - Move down
 
 *   (hold) A button  - Jump


Abombniballx Changelog:

v0.1 initial port:

  • - ported to xbox
  • - added joystick movement

v1 release:

  • - compiled with newest CVS
  • - fixed frame drops
  • - removed my own joystick code
  • - added CVS joystick movement
  • - fixed levellist (2 levels were missing)
  • - fixed missing levelmusic in small_square
  • - added full sourcecode

Known bugs:

  • Exit won't work.It will crash your XBOX instead.Just reset your XBOX manually

Things to come:

  • Maybe some sort of 'screen stretching'
  • fix the EXIT bug

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