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Maze of Galious 3DS: Difference between revisions

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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
| title = Maze of Galious
| title = Maze of Galious
| image = https://dlhb.gamebrew.org/3dshomebrew/MazeofGalious.jpg|250px
| image = MazeofGalious.jpg|250px
| type = Action
| type = Action
| version=v1.0
| version=v1.0

Revision as of 01:54, 20 October 2021

Maze of Galious
File:MazeofGalious.jpg
General
Authornop90
TypeAction
Versionv1.0
Last Updated2017/04/25
Links
Download
Website
Source

This is the port to 3DS of the remake of Maze of Galious.

The Maze of Galious (MoG in short) was originally a Konami game for the MSX computer system. Its real name is Knightmare II: The Maze of Galious and is the sequel of another Konami game called Knightmare.

MoG is a very addictive game where you have to kill thousands of enemies, collect items in order to obtain new powers and defeat some really great demons at the end of each level. The gameplay of MoG is not the boring linear one. In MoG you are free to go everywhere you want from the beginning of the game. You have to be very careful of the order in which you visit all the rooms in the HUGE map if you want to keep your character alive.

The map is structured in a main map (called the castle) and 10 submaps (called the worlds). Initially you are in the castle and you have to find the keys that open the doors to go to each of the worlds. To complete the game you have to defeat the boss at the end of each one of the 10 worlds. You are free to revisit each world as often as you want in order to see if you have missed something. To defeat all 10 demons you control two characters: Popolon and Aphrodite. Each one has special abilities, i.e. Popolon has a greater ability to jump and Aphrodite is able to dive.

Warnig: some sound sets contain ogg files that are too resource consuming to make the game playable on o3ds. With some other music sets the game works fine (like the default Jorito set, the original set or the alternate set).

Credits:

Changelog

Ver. 1.0 (25 April 2017)

  • First release in 3dsx and CIA format

Installation

In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher

The CIA file is to be installed with FBI. below there is a QR code to download the cia from FBI.

The game creates a MoG subfolder inside the 3ds folder if doesn't exist. Here will be stored the gamesave.

All the resources are included in the executable using romfs.

Commands

In title screen:

  • A or Start: Start game
  • B : Load game
  • L : Change Graphic set
  • R : Change music set
  • Select: Exit game

In game

  • D-PAD : Move
  • A : Use sword
  • B : Secondary weapon
  • X : Open Inventory
  • Y : Open software keyboard
  • Start: Open option screen
  • Select : Pause game

To use special objects (from Inventory)

  • Halo: Select
  • Feather: numbers (0-9)
  • Bible: L+R

Screenshots

MoG1.png MoG2.png MoG3.png

Known Bugs

  • Changing the sound set or exiting the game sometimes crashes the system

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