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{{Infobox | {{Infobox 3DS Homebrews | ||
| title = OpenTTD | | title = OpenTTD | ||
| image = https://dlhb.gamebrew.org/3dshomebrew/OpenTTD.jpg|250px | | image = https://dlhb.gamebrew.org/3dshomebrew/OpenTTD.jpg|250px |
Revision as of 01:38, 20 October 2021
OpenTTD | |
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[[1]] | |
General | |
Author | EnergeticBark |
Type | Strategy |
Version | v1.0.1 |
Last Updated | 2020/06/28 |
Links | |
Download | |
Website | |
Source | |
OpenGFX is included in the release's zip file. This is a fairly bare-bones port at the moment, but I plan to expand upon it.
Note: The game can take quite awhile to load initially, around a full minute. I'm able to create maps up to 1024x1024 in size on my O3DS. Some of the larger maps can also take a long time to generate, so hang tight! It hasn't crashed until you see an exception screen or get booted to the homebrew launcher! If you do end up crashing, it's likely you ran out of memory.
The top of my to do list at the moment is getting some large UI elements to fit properly on the 3DS's screen.
Screenshots