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| title = cwavtool | | title = cwavtool | ||
| image = https://dlhb.gamebrew.org/3dshomebrew/cwavtool.jpg|250px | | image = https://dlhb.gamebrew.org/3dshomebrew/cwavtool.jpg|250px |
Revision as of 01:35, 20 October 2021
cwavtool | |
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General | |
Author | mariohackandglitch |
Type | PC Utilities |
Version | init |
Last Updated | 2021/04/17 |
Links | |
Download | |
Website | |
Source | |
cwavtool
A tool for converting WAV/OGG files to (B)CWAV files.
Usage
This tool can convert to any encoding supported by the (B)CWAV file format (pcm16 by default). Optionally, a loop point can be specified:
- > cwavtool.exe <args>
- Available arguments:
- -i/--input: WAV/OGG input file.
- -o/--output: CWAV output file.
- -e/--encoding: Optional. Encoding of the created CWAV (pcm8/pcm16/imaadpcm/dspadpcm).
- -ls/--loopstartframe: Optional. Sample to return to when looping.
- -le/--loopendframe: Optional. Sample to loop at or "end".
Credits & License
- This project is a modified work of Steviece10's bannertool and is licensed under the MIT License.
- This project uses David Bryant's adpcm-xq for IMA-ADPCM encoding (License).
- This project uses Jack Andersen's gc-dspadpcm-encode for DSP-ADPCM encoding (License).
- Thanks to JoanCoCo for the compiled MAC binary.