More actions
No edit summary |
m (Text replacement - "{{Infobox homebrew" to "{{Infobox DS Homebrews") |
||
Line 1: | Line 1: | ||
{{Infobox | {{Infobox DS Homebrews | ||
| title = SokoKnight | | title = SokoKnight | ||
| image = https://dlhb.gamebrew.org/dshomebrew/sokoknight.png | | image = https://dlhb.gamebrew.org/dshomebrew/sokoknight.png |
Revision as of 08:37, 17 October 2021
SokoKnight | |
---|---|
[[1]] | |
General | |
Author | Necronlord (Michael Sachner, Peter Mensching) |
Type | Puzzle |
Version | 0.1 Alpha |
Links | |
Download | |
Website | |
Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib.
User guide
You must push boxes around a maze and tries to put them on floor tiles marked with crosses. Only one box mcan be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. When all boxes are on the crosses the level is completed.
Controls
D-Pad - Move, Bump into a box to push it
Start - Back to menu
Screenshots
Known issues
Missing features: Save/load game, undo move, some sound effects do not work correctly.
Credits
Code, gfx, sfx: Michael Sachner.
Level design: Michael Sachner, Peter Mensching.
External links
- Author's website - http://www.sachner.de/products/sokoknight