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{{Infobox-3DS-Homebrews | {{Infobox-3DS-Homebrews | ||
| title = KETM-3ds | | title = KETM-3ds | ||
| image = https://dlhb.gamebrew.org/3dshomebrew/ | | image = https://dlhb.gamebrew.org/3dshomebrew/KETM1.png|250px | ||
| type = Shooter | | type = Shooter | ||
| version = v1.0 | | version = v1.0 | ||
| lastupdated = 2017/07/10 | | lastupdated = 2017/07/10 | ||
| licence = Mixed | | licence = Mixed | ||
| author = | | author = nop90 | ||
| website = https://gbatemp.net/threads/release-ketm-for-3ds.476745/ | | website = https://gbatemp.net/threads/release-ketm-for-3ds.476745/ | ||
| download = https://dlhb.gamebrew.org/3dshomebrew/KETM- | | download = https://dlhb.gamebrew.org/3dshomebrew/KETM-3dsv1.0.7z | ||
| source = https://github.com/nop90/KETM-3ds | | source = https://github.com/nop90/KETM-3ds | ||
}} | }} | ||
<youtube></youtube> | <youtube>s6aIB3BEoKw</youtube> | ||
This is the port to 3DS of KETM (Kill everything that moves) , a fast paced tyrian style 2D shooter. | This is the port to 3DS of KETM (Kill everything that moves), a fast paced tyrian style 2D shooter. | ||
The game is available with the original game style and 4 mods (1941, Star Wars, Iron man, Mario Kart). The Game mode is selectable at startup | The game is available with the original game style and 4 mods (1941, Star Wars, Iron man, Mario Kart). The Game mode is selectable at startup | ||
Credits: | ==Credits:== | ||
KETM engine (without sound support) based on SDL 1.0 was created by studio-grey/badblocks (source available in several linux distro) | * KETM engine (without sound support) based on SDL 1.0 was created by studio-grey/badblocks (source available in several linux distro) | ||
Deniska enanced the game and added the soiund support, then released it for the PSP in two version (buggy v0.8 and final v0.9). | * Deniska enanced the game and added the soiund support, then released it for the PSP in two version (buggy v0.8 and final v0.9). | ||
This port is based on the Wiz port by FAROX (http://farox.rbnet.it/), based on v0.8 by Deniska (the only with source code still availble). | * This port is based on the Wiz port by FAROX (http://farox.rbnet.it/), based on v0.8 by Deniska (the only with source code still availble). | ||
This 3ds port uses the SDL 1.2 library for 3ds | This 3ds port uses the SDL 1.2 library for 3ds | ||
Changelog | ==Changelog== | ||
Ver. 1.0 (10 July 2017) | '''Ver. 1.0 (10 July 2017)''' | ||
* Final telease, built usinv v0.9 kindly sent by FAROX | |||
* Added Mario Kart Mod | |||
* Added new levels | |||
* High Score save now working | |||
Ver. 0.1 (07 July 2017) | '''Ver. 0.1 (07 July 2017)''' | ||
* First release in 3dsx and CIA format - Based on KETM v0.8 that is buggy and incomplete | |||
Notes to v0.1 buold of the 3ds port: | ==Notes to v0.1 buold of the 3ds port:== | ||
The most recent source code version available on the net is v0.8 that is buggy an incomplete (no Highscore saving), I'm looking for v0.9 sources, that should e yhe latest available open source version, but can't find it anywhere (all the link I found are dead). | The most recent source code version available on the net is v0.8 that is buggy an incomplete (no Highscore saving), I'm looking for v0.9 sources, that should e yhe latest available open source version, but can't find it anywhere (all the link I found are dead). | ||
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The 1941 mod is designed for v0.9. The first level seems to work fine (the engine skips unimplemented enemy waves) but it could crash/freeze at any point. | The 1941 mod is designed for v0.9. The first level seems to work fine (the engine skips unimplemented enemy waves) but it could crash/freeze at any point. | ||
The source code of my port is on my github (https://github.com/nop90/KETM-3ds). | * The source code of my port is on my github (https://github.com/nop90/KETM-3ds). | ||
The compiled game (3dsx and CIA formats) is released on github (https://github.com/nop90/KETM-3ds/releases). | * The compiled game (3dsx and CIA formats) is released on github (https://github.com/nop90/KETM-3ds/releases). | ||
Installation | ==Installation== | ||
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher | In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher | ||
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All the resources are included in the executable using romfs. | All the resources are included in the executable using romfs. | ||
==Commands== | |||
* D-PAD : Move | |||
* A : Select/Fire | |||
* B : Pause game | |||
==To Do List== | |||
* Find v0.9 sources and update the game | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/3dshomebrew/KETM2.png | |||
https://dlhb.gamebrew.org/3dshomebrew/KETM3.png | |||
https://dlhb.gamebrew.org/3dshomebrew/KETM4.png | |||
https://dlhb.gamebrew.org/3dshomebrew/KETM5.png | |||
https://dlhb.gamebrew.org/3dshomebrew/KETM6.png | |||
https://dlhb.gamebrew.org/3dshomebrew/KETM7.png | |||
https://dlhb.gamebrew.org/3dshomebrew/KETM8.png | |||
[[Category:3DS homebrew games]] | [[Category:3DS homebrew games]] | ||
[[Category:Homebrew shooter games on 3DS]] | [[Category:Homebrew shooter games on 3DS]] |
Revision as of 08:36, 28 September 2021
Template:Infobox-3DS-Homebrews
This is the port to 3DS of KETM (Kill everything that moves), a fast paced tyrian style 2D shooter.
The game is available with the original game style and 4 mods (1941, Star Wars, Iron man, Mario Kart). The Game mode is selectable at startup
Credits:
- KETM engine (without sound support) based on SDL 1.0 was created by studio-grey/badblocks (source available in several linux distro)
- Deniska enanced the game and added the soiund support, then released it for the PSP in two version (buggy v0.8 and final v0.9).
- This port is based on the Wiz port by FAROX (http://farox.rbnet.it/), based on v0.8 by Deniska (the only with source code still availble).
This 3ds port uses the SDL 1.2 library for 3ds
Changelog
Ver. 1.0 (10 July 2017)
- Final telease, built usinv v0.9 kindly sent by FAROX
- Added Mario Kart Mod
- Added new levels
- High Score save now working
Ver. 0.1 (07 July 2017)
- First release in 3dsx and CIA format - Based on KETM v0.8 that is buggy and incomplete
Notes to v0.1 buold of the 3ds port:
The most recent source code version available on the net is v0.8 that is buggy an incomplete (no Highscore saving), I'm looking for v0.9 sources, that should e yhe latest available open source version, but can't find it anywhere (all the link I found are dead).
This game evolved in 1941 Deluxe Edition, that seems to be a closed source project available for several platform as Shareware.
The 1941 mod is designed for v0.9. The first level seems to work fine (the engine skips unimplemented enemy waves) but it could crash/freeze at any point.
- The source code of my port is on my github (https://github.com/nop90/KETM-3ds).
- The compiled game (3dsx and CIA formats) is released on github (https://github.com/nop90/KETM-3ds/releases).
Installation
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher
The CIA file is to be installed with FBI. below there is a QR code to download the cia from FBI.
All the resources are included in the executable using romfs.
Commands
- D-PAD : Move
- A : Select/Fire
- B : Pause game
To Do List
- Find v0.9 sources and update the game
Screenshots