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StackMill 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox-3DS-Homebrews | title = StackMill | image = https://dlhb.gamebrew.org/3dshomebrew/StackMill-3DS.jpg|250px | type = Other Games | version = v0.3.0 | lastupdated = 202...")
 
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{{Infobox-3DS-Homebrews
{{Infobox-3DS-Homebrews
| title = StackMill
| title = StackMill
| image = https://dlhb.gamebrew.org/3dshomebrew/StackMill-3DS.jpg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/StackMillTabMain.png|250px
| type = Other Games
| type = Other Games
| version = v0.3.0
| version = v0.4.0
| lastupdated = 2021/07/09
| lastupdated = 2021/09/20
| licence = Mixed
| licence = Mixed
| author = SuperSaiyajinStackZ
| author = SuperSaiyajinStackZ
| website = https://github.com/SuperSaiyajinStackZ/StackMill
| website = https://github.com/SuperSaiyajinStackZ/StackMill
| download = https://dlhb.gamebrew.org/3dshomebrew/StackMill-3DS.rar
| download = https://dlhb.gamebrew.org/3dshomebrew/StackMillv0.4.7z
| source = https://github.com/SuperSaiyajinStackZ/StackMill
| source = https://github.com/SuperSaiyajinStackZ/StackMill
}}
}}
<youtube></youtube>
<youtube></youtube>


# StackMill
'''A clone of the mill game for Nintendo 3DS.'''
<p align="center">
 
<a href="https://github.com/SuperSaiyajinStackZ/StackMill/releases/latest"><img src="https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/logos/v0.1.0-v0.3.0/ReadMeCover.png"></a><br>
This is just a simple <code>The Mill</code> game clone i created for Nintendo 3DS, because i haven't found one yet and thought, why not.
<b>A clone of the mill game for Nintendo 3DS.</b><br>
 
</p>
The name <code>StackMill</code> is basically just a mix from my name <code>Stack(Z)</code> and <code>Mill</code>, hence -&gt; <code>StackMill</code>.
This is just a simple `The Mill` game clone i created for Nintendo 3DS, because i haven't found one yet and thought, why not.
 
The name `StackMill` is basically just a mix from my name `Stack(Z)` and `Mill`, hence -> `StackMill`.
You can read more about that game on the wikipedia page [https://en.wikipedia.org/wiki/Nine_men%27s_morris here].
You can read more about that game on the wikipedia page [here](https://en.wikipedia.org/wiki/Nine_men%27s_morris).
 
## Features
== Features ==
 
StackMill includes the following features right now:
StackMill includes the following features right now:
* Select a color from 10 for the Stones from Player 1, Player 2 and a highlighted color for possible plays.
* Select a color from 10 for the Stones from Player 1, Player 2 and a highlighted color for possible plays.
* Multi Language support. Currently supporting English, German and Japanese.
* Multi Language support. Currently supporting English, German and Japanese.
* Importing / Exporting the current match's data, so you can save important matches whenever you want and load them whenever you want.
* Importing / Exporting the current match's data, so you can save important matches whenever you want and load them whenever you want.
* Play together with a friend on a single console, with a random Computer / AI or with a 50:50 Computer / AI. The random AI is enabled by default, so if you want to play with a friend, disable it in the second tab `Settings` -> `Game Settings`, so that `Computer Opponent` has the Red Stone.
* Play together with a friend on a single console, with a random Computer / AI or with a 50:50 Computer / AI. The random AI is enabled by default, so if you want to play with a friend, disable it in the second tab <code>Settings</code> -&gt; <code>Game Settings</code>, so that <code>Computer Opponent</code> has the Red Stone.
## Game Data Structure
 
You want to learn more about the GameData Structure? Then checkout the [GameDataStructure](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/GameDataStructure.md).
== Game Data Structure ==
## Screenshots
 
<details><summary>Screenshots</summary>
You want to learn more about the GameData Structure? Then checkout the [https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/GameDataStructure.md GameDataStructure].
### Credits Tab
 
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/creditsTab.png)
==Screenshots==
### Game Tab
https://dlhb.gamebrew.org/3dshomebrew/StackMillcreditsTab.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/gameTab.png)
https://dlhb.gamebrew.org/3dshomebrew/StackMillgameTab.png
### Rules
https://dlhb.gamebrew.org/3dshomebrew/StackMillTabMain.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/rules1.png)
https://dlhb.gamebrew.org/3dshomebrew/StackMillsettingsTabImportExport.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/rules2.png)
 
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/rules3.png)
==Rules==
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/rules4.png)
https://dlhb.gamebrew.org/3dshomebrew/StackMillrules1.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/rules5.png)
https://dlhb.gamebrew.org/3dshomebrew/StackMillrules2.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/rules6.png)
https://dlhb.gamebrew.org/3dshomebrew/StackMillrules3.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/rules7.png)
https://dlhb.gamebrew.org/3dshomebrew/StackMillrules4.png
### Settings Tab
https://dlhb.gamebrew.org/3dshomebrew/StackMillrules5.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/settingsTabMain.png)
https://dlhb.gamebrew.org/3dshomebrew/StackMillrules6.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/settingsTabGameSettings.png)
https://dlhb.gamebrew.org/3dshomebrew/StackMillrules7.png
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/settingsTabLanguage.png)
 
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/settingsTabImportExport.png)
== Compilation ==
### Splash
 
![](https://github.com/SuperSaiyajinStackZ/StackMill/blob/main/resources/screenshots/splash.png)
=== Setting up your environment ===
</details>
 
## Compilation
To build StackMill from source, you will need to install devkitARM, libctru, citro2d and citro3d. Follow devkitPro's [https://devkitpro.org/wiki/Getting_Started Getting Started] page to install pacman, then run the following command to install everything you need:
### Setting up your environment
 
To build StackMill from source, you will need to install devkitARM, libctru, citro2d and citro3d. Follow devkitPro's [Getting Started](https://devkitpro.org/wiki/Getting_Started) page to install pacman, then run the following command to install everything you need:
<pre>(sudo dkp-)pacman -S 3ds-dev</pre>
```
 
(sudo dkp-)pacman -S 3ds-dev
(The <code>sudo dkp-</code> may not be needed depending on your OS).
```
 
(The `sudo dkp-` may not be needed depending on your OS).
You will also need [https://github.com/Steveice10/bannertool/releases/latest bannertool] and [https://github.com/profi200/Project_CTR/releases/latest makerom] in your PATH.
You will also need [bannertool](https://github.com/Steveice10/bannertool/releases/latest) and [makerom](https://github.com/profi200/Project_CTR/releases/latest) in your PATH.
 
### Cloning the repository
=== Cloning the repository ===
 
To download the source you will need to clone the repository with submodules, this can be done by running:
To download the source you will need to clone the repository with submodules, this can be done by running:
```
 
git clone --recursive https://github.com/SuperSaiyajinStackZ/StackMill.git
<pre>git clone --recursive https://github.com/SuperSaiyajinStackZ/StackMill.git</pre>
```
 
If you've already cloned it, you can use the following command to update all of the submodules:
If you've already cloned it, you can use the following command to update all of the submodules:
```
 
git submodule update --init --recursive
<pre>git submodule update --init --recursive</pre>
```
 
### Building
=== Building ===
Once you've cloned the repository (with submodules), simply run `make` in the `3DS` directory. You will find `StackMill.cia` and `StackMill.3dsx` inside the `3DS` directory and you can run the 3dsx version from the Homebrew Launcher and or install the cia with FBI for the HOME Menu.
 
## Credits
Once you've cloned the repository (with submodules), simply run <code>make</code> in the <code>3DS</code> directory. You will find <code>StackMill.cia</code> and <code>StackMill.3dsx</code> inside the <code>3DS</code> directory and you can run the 3dsx version from the Homebrew Launcher and or install the cia with FBI for the HOME Menu.
### Main Developer
 
- [SuperSaiyajinStackZ](https://github.com/SuperSaiyajinStackZ)
== Credits ==
### Others
 
- [Universal-Team](https://github.com/Universal-Team): Universal-Core.
=== Main Developer ===
### Translators
 
- [SuperSaiyajinStackZ](https://github.com/SuperSaiyajinStackZ): German & English.
* [https://github.com/SuperSaiyajinStackZ SuperSaiyajinStackZ]
- [Pk11](https://github.com/Epicpkmn11): Japanese & English.
 
=== Others ===
 
* [https://github.com/Universal-Team Universal-Team]: Universal-Core.
 
=== Translators ===
 
* [https://github.com/SuperSaiyajinStackZ SuperSaiyajinStackZ]: German &amp; English.
* [https://github.com/Epicpkmn11 Pk11]: Japanese &amp; English.


[[Category:3DS homebrew games]]
[[Category:3DS homebrew games]]
[[Category:Other 3DS homebrew games]]
[[Category:Other 3DS homebrew games]]

Revision as of 02:52, 28 September 2021

Template:Infobox-3DS-Homebrews '"`UNIQ--youtube-00000000-QINU`"'

A clone of the mill game for Nintendo 3DS.

This is just a simple The Mill game clone i created for Nintendo 3DS, because i haven't found one yet and thought, why not.

The name StackMill is basically just a mix from my name Stack(Z) and Mill, hence -> StackMill.

You can read more about that game on the wikipedia page here.

Features

StackMill includes the following features right now:

  • Select a color from 10 for the Stones from Player 1, Player 2 and a highlighted color for possible plays.
  • Multi Language support. Currently supporting English, German and Japanese.
  • Importing / Exporting the current match's data, so you can save important matches whenever you want and load them whenever you want.
  • Play together with a friend on a single console, with a random Computer / AI or with a 50:50 Computer / AI. The random AI is enabled by default, so if you want to play with a friend, disable it in the second tab Settings -> Game Settings, so that Computer Opponent has the Red Stone.

Game Data Structure

You want to learn more about the GameData Structure? Then checkout the GameDataStructure.

Screenshots

StackMillcreditsTab.png StackMillgameTab.png StackMillTabMain.png StackMillsettingsTabImportExport.png

Rules

StackMillrules1.png StackMillrules2.png StackMillrules3.png StackMillrules4.png StackMillrules5.png StackMillrules6.png StackMillrules7.png

Compilation

Setting up your environment

To build StackMill from source, you will need to install devkitARM, libctru, citro2d and citro3d. Follow devkitPro's Getting Started page to install pacman, then run the following command to install everything you need:

(sudo dkp-)pacman -S 3ds-dev

(The sudo dkp- may not be needed depending on your OS).

You will also need bannertool and makerom in your PATH.

Cloning the repository

To download the source you will need to clone the repository with submodules, this can be done by running:

git clone --recursive https://github.com/SuperSaiyajinStackZ/StackMill.git

If you've already cloned it, you can use the following command to update all of the submodules:

git submodule update --init --recursive

Building

Once you've cloned the repository (with submodules), simply run make in the 3DS directory. You will find StackMill.cia and StackMill.3dsx inside the 3DS directory and you can run the 3dsx version from the Homebrew Launcher and or install the cia with FBI for the HOME Menu.

Credits

Main Developer

Others

Translators

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