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{{Infobox homebrew | {{Infobox homebrew | ||
| title = SokoKnight | | title = SokoKnight | ||
| image = | | image = https://dlhb.gamebrew.org/dshomebrew/sokoknight.png | ||
| type = Puzzle | | type = Puzzle | ||
| version = 0.1 Alpha | | version = 0.1 Alpha | ||
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| author = Necronlord (Michael Sachner, Peter Mensching) | | author = Necronlord (Michael Sachner, Peter Mensching) | ||
| website = http://www.sachner.de/products/sokoknight | | website = http://www.sachner.de/products/sokoknight | ||
| download = | | download = https://dlhb.gamebrew.org/dshomebrew/sokoknight.7z | ||
| source = | | source = | ||
}} | }} | ||
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Start - Back to menu | Start - Back to menu | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/sokoknight2.png | |||
https://dlhb.gamebrew.org/dshomebrew/sokoknight3.png | |||
==Known issues== | ==Known issues== | ||
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Level design: Michael Sachner, Peter Mensching. | Level design: Michael Sachner, Peter Mensching. | ||
==External links== | |||
* Author's website - http://www.sachner.de/products/sokoknight | |||
[[Category:DS homebrew games]] | [[Category:DS homebrew games]] | ||
[[Category:Homebrew puzzle games on DS]] | [[Category:Homebrew puzzle games on DS]] |
Revision as of 02:44, 24 September 2021
SokoKnight | |
General | |
---|---|
Author(s) | Necronlord (Michael Sachner, Peter Mensching) |
Type | Puzzle |
Version | 0.1 Alpha |
Licence | Freeware |
Links | |
Download | |
Website |
<htmlet>adsense</htmlet>
Sokoknight (Gernam) is a Sokoban clone, which is a transport puzzle game. The original Sokoknight was written in 1995 by author for MS-DOS and this is a port version for the Nintendo DS programmed with PALib.
User guide
You must push boxes around a maze and tries to put them on floor tiles marked with crosses. Only one box mcan be pushed at a time and it cannot be pulled, so if you push it into a corner, you're lost. When all boxes are on the crosses the level is completed.
Controls
D-Pad - Move, Bump into a box to push it
Start - Back to menu
Screenshots
Known issues
Missing features: Save/load game, undo move, some sound effects do not work correctly.
Credits
Code, gfx, sfx: Michael Sachner.
Level design: Michael Sachner, Peter Mensching.
External links
- Author's website - http://www.sachner.de/products/sokoknight