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Mines: Difference between revisions

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{{Infobox homebrew
{{Infobox homebrew
| title      = Mines
| title      = Mines
| image      = [[File:Minesdavrsds.png]]
| image      = https://dlhb.gamebrew.org/dshomebrew/minesdav.png
| type        = Puzzle
| type        = Puzzle
| version    = Demo
| version    = Demo
| licence    = Mixed
| licence    = Mixed
| author      = David Rorex (aka davr)
| author      = David Rorex (davr)
| website    = https://web.archive.org/web/20110209230506/http://davr.drunkencoders.com/mines/
| website    = https://web.archive.org/web/20110209230506/http://davr.drunkencoders.com/mines
| download    = Media:Minesdavrsds.zip
| download    = https://dlhb.gamebrew.org/dshomebrew/minesdav.7z
| source      =  
| source      =  
}}   
}}   
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==Controls==
==Controls==
Operate with Stylus.
Operate with Stylus.
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/minesdav2.png
https://dlhb.gamebrew.org/dshomebrew/minesdav3.png


==Changelog==
==Changelog==
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* Put in own graphics, after banging on it for about 2 hours to get it to convert & display correctly.
* Put in own graphics, after banging on it for about 2 hours to get it to convert & display correctly.


<br>
==External links==
* Author's website -
 
[[Category:DS homebrew games]]
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 04:53, 21 September 2021

Mines
minesdav.png
General
Author(s)David Rorex (davr)
TypePuzzle
VersionDemo
LicenceMixed
Links
Download
Website
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Mines is a basic Minesweeper clones for the NDS.

User guide

Tap a square to reveal. Press and drag away from a square to place a flag on it.

Everytime you clear all mines, the number of mines increases (gets harder).

Controls

Operate with Stylus.

Screenshots

minesdav2.png minesdav3.png

Changelog

Update 4

  • Works on hardware now.

Update 3.1

  • A weird touch screen bug can't be tracked down, but while using debug code to try and trace out touch screen values, the bug disappears, so will be leaving the debug code in for now (but make it not display anything).

Update 3

  • Added a title-screen, now using the irq/interupt code from ndslib (hopefully it will work on hardware).

Update 2

  • Can actually win now, takes you to next, harder level.
  • Can place flags where you think mines are.
  • On-screen instructions.
  • Uses aPLib for compression, to reduce size by almost 50% (goes from 80KB to 40KB).

Update

  • Put in own graphics, after banging on it for about 2 hours to get it to convert & display correctly.

External links

  • Author's website -

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